activity
20242026
most citedRLHF from Heterogeneous Feedback via Personalization and Preference Aggregation

2 citations · 2 across the 9 of their papers we have counts for

collaborators

10 papers

cs.LG2026

Constant Individual Regret in General Games

Mingyang Liu, Gabriele Farina, Asuman Ozdaglar

Uncoupled no-regret dynamics provide a decentralized route to equilibrium, but prior guarantees for individual regret retain a polylogarithmic dependence on the horizon. We remove…

cs.GT2026

Equilibrium with Internal Transfers

Mingyang Liu, Gabriele Farina, Asuman Ozdaglar

Nash equilibrium (NE) arises from selfish utility maximization, yet its social welfare can be arbitrarily far from optimal. Moreover, computing an NE is intractable in general. We…

cs.LG2026

Regret Minimization with Adaptive Opponents in Repeated Games

Mingyang Liu, Asuman Ozdaglar, Tiancheng Yu +1

In this paper, we study regret minimization in repeated games with \emph{adaptive} opponents who can respond based on histories of play. The standard metric of \emph{external regre…

cs.GT2026

Computing Equilibrium beyond Unilateral Deviation

Mingyang Liu, Gabriele Farina, Asuman Ozdaglar

Most familiar equilibrium concepts, such as Nash and correlated equilibrium, guarantee only that no single player can improve their utility by deviating unilaterally. They offer no…

cs.LG2026

Online Learning and Equilibrium Computation with Ranking Feedback

Mingyang Liu, Yongshan Chen, Zhiyuan Fan +3

Online learning in arbitrary, and possibly adversarial, environments has been extensively studied in sequential decision-making, and it is closely connected to equilibrium computat…

cs.LG2025

UFT: Unifying Supervised and Reinforcement Fine-Tuning

Mingyang Liu, Gabriele Farina, Asuman Ozdaglar

Post-training has demonstrated its importance in enhancing the reasoning capabilities of large language models (LLMs). The primary post-training methods can be categorized into sup…

cs.GT2025

Differentially Private Equilibrium Finding in Polymatrix Games

Mingyang Liu, Gabriele Farina, Asuman Ozdaglar

We study equilibrium finding in polymatrix games under differential privacy constraints. Prior work in this area fails to achieve both high-accuracy equilibria and a low privacy bu…

cs.GT2024

A Policy-Gradient Approach to Solving Imperfect-Information Games with Best-Iterate Convergence

Mingyang Liu, Gabriele Farina, Asuman Ozdaglar

Policy gradient methods have become a staple of any single-agent reinforcement learning toolbox, due to their combination of desirable properties: iterate convergence, efficient us…

cs.GT2024

LiteEFG: An Efficient Python Library for Solving Extensive-form Games

Mingyang Liu, Gabriele Farina, Asuman Ozdaglar

LiteEFG is an efficient library with easy-to-use Python bindings, which can solve multiplayer extensive-form games (EFGs). LiteEFG enables the user to express computation graphs in…

cs.AI2024★ 2 cited

RLHF from Heterogeneous Feedback via Personalization and Preference Aggregation

Chanwoo Park, Mingyang Liu, Dingwen Kong +2

Reinforcement learning from human feedback (RLHF) has been an effective technique for aligning AI systems with human values, with remarkable successes in fine-tuning large-language…