1 citations · 1 across the 7 of their papers we have counts for
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PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation
Mingju Gao, Kaisen Yang, Huan-ang Gao +13
Hand-object interaction (HOI) reconstruction and synthesis are becoming central to embodied AI and AR/VR. Yet, despite rapid progress, existing HOI generation research remains frag…
SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis
Wenkun He, Yun Liu, Ruitao Liu +1
Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand i…
CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement
Yun Liu, Chengwen Zhang, Ruofan Xing +3
Understanding how humans cooperatively rearrange household objects is critical for VR/AR and human-robot interaction. However, in-depth studies on modeling these behaviors are unde…
TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding
Yun Liu, Haolin Yang, Xu Si +5
Humans commonly work with multiple objects in daily life and can intuitively transfer manipulation skills to novel objects by understanding object functional regularities. However,…