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cs.GR2026
SQuadGen: Generating Simple Quad Layouts via Chart Distance Fields
Youkang Kong, Yang Liu, Yue Dong +2
3D shapes from scanning, reconstruction, or AI-generated content often lack simple quad mesh layouts -- critical for efficient editing and modeling. Existing quad-remeshing techniq…
cs.GR2025★ 5 cited
RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
Chong Zeng, Yue Dong, Pieter Peers +2
We present RenderFormer, a neural rendering pipeline that directly renders an image from a triangle-based representation of a scene with full global illumination effects and that d…