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cs.CV2026
GameDirector: Decoupling Gameplay Logic from Rendering for Player-Configurable Game World Models
Zijun Lin, Zhiyang Deng, Yuzhe Wu +2
Recent game world models support realistic visual simulation and interactive gameplay based on player inputs. However, they typically learn environment dynamics from pixel-level su…
cs.CV2026
StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation
Zijun Lin, Zeqing Wang, Cheston Tan +2
Recent game world models can generate visually realistic and interactive environments conditioned on player actions. However, games are not defined by pixels alone; they are govern…