7 citations · 11 across the 8 of their papers we have counts for
8 papers
Distributed Affine Body Dynamics with Adaptive Consensus
Jiafeng Liu, Wenhui Zhou, Xinming Pei +5
Affine Body Dynamics (ABD) within the Incremental Potential Contact (IPC) framework provides accurate simulation of extremely stiff solids exhibiting near-rigid behavior, with stri…
Generalizable Friction Coefficient Estimation via Material Embedding and Proxy Interaction Modeling
Zhendong Wang, Huamin Wang
Accurately estimating friction coefficients between arbitrary material pairs is critical for robotics, digital fabrication, and physics-based simulation, but exhaustive pairwise te…
DressWild: Feed-Forward Pose-Agnostic Garment Sewing Pattern Generation from In-the-Wild Images
Zeng Tao, Ying Jiang, Yunuo Chen +7
Recent advances in garment pattern generation have shown promising progress. However, existing feed-forward methods struggle with diverse poses and viewpoints, while optimization-b…
JGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics
Lei Lan, Zixuan Lu, Chun Yuan +5
In parallel simulation, convergence and parallelism are often seen as inherently conflicting objectives. Improved parallelism typically entails lighter local computation and weaker…
GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details
Boqian Li, Xuan Li, Ying Jiang +5
Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-base…
Volumetric Homogenization for Knitwear Simulation
Chun Yuan, Haoyang Shi, Lei Lan +6
This paper presents volumetric homogenization, a spatially varying homogenization scheme for knitwear simulation. We are motivated by the observation that macro-scale fabric dynami…
Efficient GPU Cloth Simulation with Non-distance Barriers and Subspace Reuse
Lei Lan, Zixuan Lu, Jingyi Long +6
This paper pushes the performance of cloth simulation, making the simulation interactive even for high-resolution garment models while keeping every triangle untangled. The penetra…
VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality
Ying Jiang, Chang Yu, Tianyi Xie +8
As consumer Virtual Reality (VR) and Mixed Reality (MR) technologies gain momentum, there's a growing focus on the development of engagements with 3D virtual content. Unfortunately…