activity
20242026
most citedJGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics

7 citations · 11 across the 8 of their papers we have counts for

collaborators

8 papers

cs.GR2026

Distributed Affine Body Dynamics with Adaptive Consensus

Jiafeng Liu, Wenhui Zhou, Xinming Pei +5

Affine Body Dynamics (ABD) within the Incremental Potential Contact (IPC) framework provides accurate simulation of extremely stiff solids exhibiting near-rigid behavior, with stri…

cs.RO2026

Generalizable Friction Coefficient Estimation via Material Embedding and Proxy Interaction Modeling

Zhendong Wang, Huamin Wang

Accurately estimating friction coefficients between arbitrary material pairs is critical for robotics, digital fabrication, and physics-based simulation, but exhaustive pairwise te…

cs.CV2026

DressWild: Feed-Forward Pose-Agnostic Garment Sewing Pattern Generation from In-the-Wild Images

Zeng Tao, Ying Jiang, Yunuo Chen +7

Recent advances in garment pattern generation have shown promising progress. However, existing feed-forward methods struggle with diverse poses and viewpoints, while optimization-b…

cs.GR2025★ 7 cited

JGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics

Lei Lan, Zixuan Lu, Chun Yuan +5

In parallel simulation, convergence and parallelism are often seen as inherently conflicting objectives. Improved parallelism typically entails lighter local computation and weaker…

cs.CV2024★ 1 cited

GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details

Boqian Li, Xuan Li, Ying Jiang +5

Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-base…

cs.GR2024

Volumetric Homogenization for Knitwear Simulation

Chun Yuan, Haoyang Shi, Lei Lan +6

This paper presents volumetric homogenization, a spatially varying homogenization scheme for knitwear simulation. We are motivated by the observation that macro-scale fabric dynami…

cs.GR2024★ 1 cited

Efficient GPU Cloth Simulation with Non-distance Barriers and Subspace Reuse

Lei Lan, Zixuan Lu, Jingyi Long +6

This paper pushes the performance of cloth simulation, making the simulation interactive even for high-resolution garment models while keeping every triangle untangled. The penetra…

cs.HC2024★ 2 cited

VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

Ying Jiang, Chang Yu, Tianyi Xie +8

As consumer Virtual Reality (VR) and Mixed Reality (MR) technologies gain momentum, there's a growing focus on the development of engagements with 3D virtual content. Unfortunately…