activity
20182022
most citedA Variational Staggered Particle Framework for Incompressible Free-Surface Flows

3 citations · 4 across the 3 of their papers we have counts for

collaborators

6 papers

cs.GR20221 cited

Fast GPU-Based Two-Way Continuous Collision Handling

Tianyu Wang, Jiong Chen, Dongping Li +3

Step-and-project is a popular way to simulate non-penetrated deformable bodies in physically-based animation. First integrating the system in time regardless of contacts and post r…

cs.LG2020

Proximal Policy Gradient: PPO with Policy Gradient

Ju-Seung Byun, Byungmoon Kim, Huamin Wang

In this paper, we propose a new algorithm PPG (Proximal Policy Gradient), which is close to both VPG (vanilla policy gradient) and PPO (proximal policy optimization). The PPG objec…

cs.GR20203 cited

A Variational Staggered Particle Framework for Incompressible Free-Surface Flows

Xiaowei He, Huamin Wang, Guoping Wang +2

Smoothed particle hydrodynamics (SPH) has been extensively studied in computer graphics to animate fluids with versatile effects. However, SPH still suffers from two numerical diff…

cs.GR2019

Computational Design of Skinned Quad-Robots

Xudong Feng, Jiafeng Liu, Huamin Wang +4

We present a computational design system that assists users to model, optimize, and fabricate quad-robots with soft skins.Our system addresses the challenging task of predicting th…

cs.GR2018

NeuralDrop: DNN-based Simulation of Small-Scale Liquid Flows on Solids

Rajaditya Mukherjee, Qingyang Li, Zhili Chen +2

Small-scale liquid flows on solid surfaces provide convincing details in liquid animation, but they are difficult to be simulated with efficiency and fidelity, mostly due to the co…

cs.GR2018

DeepWarp: DNN-based Nonlinear Deformation

Ran Luo, Tianjia Shao, Huamin Wang +3

DeepWarp is an efficient and highly re-usable deep neural network (DNN) based nonlinear deformable simulation framework. Unlike other deep learning applications such as image recog…