40 citations · 41 across the 8 of their papers we have counts for
5 papers · 1 filter
EgoTactile: Learning Grasp Pressure for Everyday Objects from Egocentric Video
Yuan Zeng, Yujia Shi, Tiao Tan +6
Estimating full-hand grasp pressure from egocentric video is critical for immersive VR and robotic manipulation, yet dense tactile sensing often relies on intrusive hardware. Exist…
ForeSplat: Optimization-Aware Foresight for Feed-Forward 3D Gaussian Splatting
Yuke Li, Weihang Liu, Cheng Zhang +8
Feed-forward 3D Gaussian Splatting models offer fast single-pass reconstruction,but scaling them to match per-scene optimization quality is fundamentally hindered by the scarcity o…
CADSpotting: Robust Panoptic Symbol Spotting on Large-Scale CAD Drawings
Fuyi Yang, Jiazuo Mu, Yanshun Zhang +7
We introduce CADSpotting, an effective method for panoptic symbol spotting in large-scale architectural CAD drawings. Existing approaches often struggle with symbol diversity, scal…
AerialGo: Walking-through City View Generation from Aerial Perspectives
Fuqiang Zhao, Yijing Guo, Siyuan Yang +6
High-quality 3D urban reconstruction is essential for applications in urban planning, navigation, and AR/VR. However, capturing detailed ground-level data across cities is both lab…
LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives
Jiadi Cui, Junming Cao, Fuqiang Zhao +7
Large garages are ubiquitous yet intricate scenes that present unique challenges due to their monotonous colors, repetitive patterns, reflective surfaces, and transparent vehicle g…