collaborators

10 papers

cs.CV2025

Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data

Ke Fan, Shunlin Lu, Minyue Dai +6

Generating diverse and natural human motion sequences based on textual descriptions constitutes a fundamental and challenging research area within the domains of computer vision, g…

cs.RO2025

SMAP: Self-supervised Motion Adaptation for Physically Plausible Humanoid Whole-body Control

Haoyu Zhao, Sixu Lin, Qingwei Ben +5

This paper presents a novel framework that enables real-world humanoid robots to maintain stability while performing human-like motion. Current methods train a policy which allows…

cs.RO2025

TeleOpBench: A Simulator-Centric Benchmark for Dual-Arm Dexterous Teleoperation

Hangyu Li, Qin Zhao, Haoran Xu +10

Teleoperation is a cornerstone of embodied-robot learning, and bimanual dexterous teleoperation in particular provides rich demonstrations that are difficult to obtain with fully a…

cs.CV2025

ARMO: Autoregressive Rigging for Multi-Category Objects

Mingze Sun, Shiwei Mao, Keyi Chen +5

Recent advancements in large-scale generative models have significantly improved the quality and diversity of 3D shape generation. However, most existing methods focus primarily on…

cs.CV2025

Towards Synthesized and Editable Motion In-Betweening Through Part-Wise Phase Representation

Minyue Dai, Ke Fan, Bin Ji +5

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking…

cs.RO2025

HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit

Qingwei Ben, Feiyu Jia, Jia Zeng +3

Generalizable humanoid loco-manipulation poses significant challenges, requiring coordinated whole-body control and precise, contact-rich object manipulation. To address this, this…