activity
20192025
most citedFast and Robust Multi-Person 3D Pose Estimation from Multiple Views

34 citations · 51 across the 7 of their papers we have counts for

collaborators

7 papers

cs.CV2025

Split4D: Decomposed 4D Scene Reconstruction Without Video Segmentation

Yongzhen Hu, Yihui Yang, Haotong Lin +8

This paper addresses the problem of decomposed 4D scene reconstruction from multi-view videos. Recent methods achieve this by lifting video segmentation results to a 4D representat…

cs.CV2023★ 1 cited

NaviNeRF: NeRF-based 3D Representation Disentanglement by Latent Semantic Navigation

Baao Xie, Bohan Li, Zequn Zhang +4

3D representation disentanglement aims to identify, decompose, and manipulate the underlying explanatory factors of 3D data, which helps AI fundamentally understand our 3D world. T…

cs.CV2022★ 11 cited

Animatable Implicit Neural Representations for Creating Realistic Avatars from Videos

Sida Peng, Zhen Xu, Junting Dong +5

This paper addresses the challenge of reconstructing an animatable human model from a multi-view video. Some recent works have proposed to decompose a non-rigidly deforming scene i…

cs.CV2021★ 1 cited

Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies

Sida Peng, Junting Dong, Qianqian Wang +4

This paper addresses the challenge of reconstructing an animatable human model from a multi-view video. Some recent works have proposed to decompose a non-rigidly deforming scene i…

cs.CV2021★ 2 cited

Reconstructing 3D Human Pose by Watching Humans in the Mirror

Qi Fang, Qing Shuai, Junting Dong +2

In this paper, we introduce the new task of reconstructing 3D human pose from a single image in which we can see the person and the person's image through a mirror. Compared to gen…

cs.CV2020★ 2 cited

Motion Capture from Internet Videos

Junting Dong, Qing Shuai, Yuanqing Zhang +3

Recent advances in image-based human pose estimation make it possible to capture 3D human motion from a single RGB video. However, the inherent depth ambiguity and self-occlusion i…