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20232026
most citedGVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos

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cs.CV2026

GarmentPainter: Efficient 3D Garment Texture Synthesis with Character-Guided Diffusion Model

Jinbo Wu, Xiaobo Gao, Xing Liu +2

Generating high-fidelity, 3D-consistent garment textures remains a challenging problem due to the inherent complexities of garment structures and the stringent requirement for deta…

cs.CV2026

MVHOI: Bridge Multi-view Condition to Complex Human-Object Interaction Video Reenactment via 3D Foundation Model

Jinguang Tong, Jinbo Wu, Kaisiyuan Wang +12

Human-Object Interaction (HOI) video reenactment aims to transfer the interaction dynamics of a source video to a novel target object while preserving realistic hand-object coordin…

cs.CV2026

RnG: A Unified Transformer for Complete 3D Modeling from Partial Observations

Mochu Xiang, Zhelun Shen, Xuesong Li +7

Human perceive the 3D world through 2D observations from limited viewpoints. While recent feed-forward generalizable 3D reconstruction models excel at recovering 3D structures from…

cs.CV2025

Auto-Regressively Generating Multi-View Consistent Images

JiaKui Hu, Yuxiao Yang, Jialun Liu +3

Generating multi-view images from human instructions is crucial for 3D content creation. The primary challenges involve maintaining consistency across multiple views and effectivel…

cs.CV2024

Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images

Zheng Chen, Chenming Wu, Zhelun Shen +5

Wide-baseline panoramic images are frequently used in applications like VR and simulations to minimize capturing labor costs and storage needs. However, synthesizing novel views fr…

cs.CV2024

DGTR: Distributed Gaussian Turbo-Reconstruction for Sparse-View Vast Scenes

Hao Li, Yuanyuan Gao, Haosong Peng +7

Novel-view synthesis (NVS) approaches play a critical role in vast scene reconstruction. However, these methods rely heavily on dense image inputs and prolonged training times, mak…