1 citations · 1 across the 6 of their papers we have counts for
4 papers · 1 filter
CTBench: Evaluating Troubleshooting Capabilities of AI Agents in Realistic Telecom Network Operations
Xingyu Yan, Tingting Dai, Antonio De Domenico +16
While autonomous agents show promise for network operations, existing telecom troubleshooting evaluations fail to capture the partial observability and heterogeneity of real-world…
AI Native Games: A Survey and Roadmap
Zhiyue Xu, Fandi Meng, Kaijie Xu +3
Generative AI now enables games to produce dialogue, quests, characters, images, and worlds at runtime. Yet generation alone does not make a game AI-native, nor does it guarantee p…
Seeding for Success: Skill and Stochasticity in Tabletop Games
James Goodman, Diego Perez-Liebana, Simon Lucas
Games often incorporate random elements in the form of dice or shuffled card decks. This randomness is a key contributor to the player experience and the variety of game situations…
Deduction Game Framework and Information Set Entropy Search
Fandi Meng, Simon Lucas
We present a game framework tailored for deduction games, enabling structured analysis from the perspective of Shannon entropy variations. Additionally, we introduce a new forward…