178 citations · 179 across the 6 of their papers we have counts for
4 papers · 1 filter
RefGaussian: Disentangling Reflections from 3D Gaussian Splatting for Realistic Rendering
Rui Zhang, Tianyue Luo, Weidong Yang +5
3D Gaussian Splatting (3D-GS) has made a notable advancement in the field of neural rendering, 3D scene reconstruction, and novel view synthesis. Nevertheless, 3D-GS encounters the…
Towards Unified Representation of Multi-Modal Pre-training for 3D Understanding via Differentiable Rendering
Ben Fei, Yixuan Li, Weidong Yang +2
State-of-the-art 3D models, which excel in recognition tasks, typically depend on large-scale datasets and well-defined category sets. Recent advances in multi-modal pre-training h…
3DMambaIPF: A State Space Model for Iterative Point Cloud Filtering via Differentiable Rendering
Qingyuan Zhou, Weidong Yang, Ben Fei +5
Noise is an inevitable aspect of point cloud acquisition, necessitating filtering as a fundamental task within the realm of 3D vision. Existing learning-based filtering methods hav…
3D Gaussian as a New Era: A Survey
Ben Fei, Jingyi Xu, Rui Zhang +3
3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of Computer Graphics, offering explicit scene representation and novel view synthesis without th…