15 citations · 21 across the 12 of their papers we have counts for
15 papers
PhysSkin++: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning
Yuanhang Lei, Baofei Liu, Xingxuan Li +9
Generalizing real-time physics-based animation across diverse 3D shapes and spatial discretizations remains challenging. In this paper, we introduce PhysSkin++, a physics-informed…
4DAnyone: Create Anyone in 4D from a Casual Monocular Video
Yudong Jin, Tao Xie, Qihang Zhang +6
We present 4DAnyone, a framework for reconstructing 4D humans from an uncalibrated monocular video by generating reconstruction-grade multiview-consistent videos and lifting them i…
Compact Object-Level Representations with Open-Vocabulary Understanding for Indoor Visual Relocalization
Zhaopeng Cui, Jiarui Hu, Jingbo Liu +7
Indoor visual relocalization plays a critical role in emerging spatial and embodied AI applications. However, prior research was predominantly devoted to low-level vision schemes,…
NeuMesh++: Towards Versatile and Efficient Volumetric Editing with Disentangled Neural Mesh-based Implicit Field
Chong Bao, Yuan Li, Bangbang Yang +5
Recently neural implicit rendering techniques have evolved rapidly and demonstrated significant advantages in novel view synthesis and 3D scene reconstruction. However, existing ne…
Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos
Dingkun Wei, Zehong Shen, Yan Xia +3
Human motion recovered from monocular videos often appears overly smooth or dynamically inconsistent, even when joint positions are numerically accurate. We observe that this limit…
DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamics
Yuanhang Lei, Boming Zhao, Zesong Yang +10
Modeling wind-driven object dynamics from video observations is highly challenging due to the invisibility and spatio-temporal variability of wind, as well as the complex deformati…
SpatialTrackerV2: 3D Point Tracking Made Easy
Yuxi Xiao, Jianyuan Wang, Nan Xue +7
We present SpatialTrackerV2, a feed-forward 3D point tracking method for monocular videos. Going beyond modular pipelines built on off-the-shelf components for 3D tracking, our app…
Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos with Spatio-Temporal Diffusion Models
Yudong Jin, Sida Peng, Xuan Wang +6
This paper addresses the challenge of high-fidelity view synthesis of humans with sparse-view videos as input. Previous methods solve the issue of insufficient observation by lever…
Adaptive Visuo-Tactile Fusion with Predictive Force Attention for Dexterous Manipulation
Jinzhou Li, Tianhao Wu, Jiyao Zhang +6
Effectively utilizing multi-sensory data is important for robots to generalize across diverse tasks. However, the heterogeneous nature of these modalities makes fusion challenging.…
BoxDreamer: Dreaming Box Corners for Generalizable Object Pose Estimation
Yuanhong Yu, Xingyi He, Chen Zhao +7
This paper presents a generalizable RGB-based approach for object pose estimation, specifically designed to address challenges in sparse-view settings. While existing methods can e…
Ready-to-React: Online Reaction Policy for Two-Character Interaction Generation
Zhi Cen, Huaijin Pi, Sida Peng +5
This paper addresses the task of generating two-character online interactions. Previously, two main settings existed for two-character interaction generation: (1) generating one's…
EnvGS: Modeling View-Dependent Appearance with Environment Gaussian
Tao Xie, Xi Chen, Zhen Xu +6
Reconstructing complex reflections in real-world scenes from 2D images is essential for achieving photorealistic novel view synthesis. Existing methods that utilize environment map…
GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis
Boming Zhao, Yuan Li, Ziyu Sun +6
Forecasting future scenarios in dynamic environments is essential for intelligent decision-making and navigation, a challenge yet to be fully realized in computer vision and roboti…
SAM-guided Graph Cut for 3D Instance Segmentation
Haoyu Guo, He Zhu, Sida Peng +4
This paper addresses the challenge of 3D instance segmentation by simultaneously leveraging 3D geometric and multi-view image information. Many previous works have applied deep lea…
4K4D: Real-Time 4D View Synthesis at 4K Resolution
Zhen Xu, Sida Peng, Haotong Lin +5
This paper targets high-fidelity and real-time view synthesis of dynamic 3D scenes at 4K resolution. Recently, some methods on dynamic view synthesis have shown impressive renderin…