7 citations · 20 across the 23 of their papers we have counts for
8 papers · 1 filter
ToW3D: Consistency-aware Interactive Point-based Mesh Editing on GANs
Haixu Song, Fangfu Liu, Chenyu Zhang +1
In this paper, we propose ToW3D that enables precise and consistent control over 3D generative adversarial networks (GANs) with the Tug-of-War competition between shape deformation…
AdaForensics: Learning A Characteristic-aware Adaptive Deepfake Detector
Xiaoke Yang, Haixu Song, Xiangyu Lu +2
In this paper, we propose a characteristic-aware adaptive network named AdaForensics for deepfake detection. Most existing methods learn a fixed network to detect deepfakes based o…
Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splatting
Shengjun Zhang, Jinzhao Li, Xin Fei +1
Reconstructing dynamic 3D scenes from monocular videos is challenging due to scene complexity and temporal dynamics. With the advancement of 3D Gaussian Splatting in novel view syn…
Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players
Fangfu Liu, Kai He, Tianchang Shen +7
World models for interactive video generation have largely focused on single-agent settings, where future observations are generated from a single control signal. However, many gen…
Spatial-TTT: Streaming Visual-based Spatial Intelligence with Test-Time Training
Fangfu Liu, Diankun Wu, Jiawei Chi +7
Humans perceive and understand real-world spaces through a stream of visual observations. Therefore, the ability to streamingly maintain and update spatial evidence from potentiall…
CFG-Ctrl: Control-Based Classifier-Free Diffusion Guidance
Hanyang Wang, Yiyang Liu, Jiawei Chi +3
Classifier-Free Guidance (CFG) has emerged as a central approach for enhancing semantic alignment in flow-based diffusion models. In this paper, we explore a unified framework call…
OnlineX: Unified Online 3D Reconstruction and Understanding with Active-to-Stable State Evolution
Chong Xia, Fangfu Liu, Yule Wang +2
Recent advances in generalizable 3D Gaussian Splatting (3DGS) have enabled rapid 3D scene reconstruction within seconds, eliminating the need for per-scene optimization. However, e…
SimRecon: SimReady Compositional Scene Reconstruction from Real Videos
Chong Xia, Kai Zhu, Zizhuo Wang +3
Compositional scene reconstruction seeks to create object-centric representations rather than holistic scenes from real-world videos, which is natively applicable for simulation an…