activity
20232026
most citedUnique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image

7 citations · 20 across the 23 of their papers we have counts for

collaborators

26 papers

cs.CV2026

ToW3D: Consistency-aware Interactive Point-based Mesh Editing on GANs

Haixu Song, Fangfu Liu, Chenyu Zhang +1

In this paper, we propose ToW3D that enables precise and consistent control over 3D generative adversarial networks (GANs) with the Tug-of-War competition between shape deformation…

cs.CV2026

AdaForensics: Learning A Characteristic-aware Adaptive Deepfake Detector

Xiaoke Yang, Haixu Song, Xiangyu Lu +2

In this paper, we propose a characteristic-aware adaptive network named AdaForensics for deepfake detection. Most existing methods learn a fixed network to detect deepfakes based o…

cs.CV2026

Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splatting

Shengjun Zhang, Jinzhao Li, Xin Fei +1

Reconstructing dynamic 3D scenes from monocular videos is challenging due to scene complexity and temporal dynamics. With the advancement of 3D Gaussian Splatting in novel view syn…

cs.CV2026

Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players

Fangfu Liu, Kai He, Tianchang Shen +7

World models for interactive video generation have largely focused on single-agent settings, where future observations are generated from a single control signal. However, many gen…

cs.CV2026

Spatial-TTT: Streaming Visual-based Spatial Intelligence with Test-Time Training

Fangfu Liu, Diankun Wu, Jiawei Chi +7

Humans perceive and understand real-world spaces through a stream of visual observations. Therefore, the ability to streamingly maintain and update spatial evidence from potentiall…

cs.CV2026

CFG-Ctrl: Control-Based Classifier-Free Diffusion Guidance

Hanyang Wang, Yiyang Liu, Jiawei Chi +3

Classifier-Free Guidance (CFG) has emerged as a central approach for enhancing semantic alignment in flow-based diffusion models. In this paper, we explore a unified framework call…

cs.CV2026

OnlineX: Unified Online 3D Reconstruction and Understanding with Active-to-Stable State Evolution

Chong Xia, Fangfu Liu, Yule Wang +2

Recent advances in generalizable 3D Gaussian Splatting (3DGS) have enabled rapid 3D scene reconstruction within seconds, eliminating the need for per-scene optimization. However, e…

cs.CV2026

SimRecon: SimReady Compositional Scene Reconstruction from Real Videos

Chong Xia, Kai Zhu, Zizhuo Wang +3

Compositional scene reconstruction seeks to create object-centric representations rather than holistic scenes from real-world videos, which is natively applicable for simulation an…

cs.CV2025

ScenePainter: Semantically Consistent Perpetual 3D Scene Generation with Concept Relation Alignment

Chong Xia, Shengjun Zhang, Fangfu Liu +3

Perpetual 3D scene generation aims to produce long-range and coherent 3D view sequences, which is applicable for long-term video synthesis and 3D scene reconstruction. Existing met…

cs.CV2025

LangScene-X: Reconstruct Generalizable 3D Language-Embedded Scenes with TriMap Video Diffusion

Fangfu Liu, Hao Li, Jiawei Chi +4

Recovering 3D structures with open-vocabulary scene understanding from 2D images is a fundamental but daunting task. Recent developments have achieved this by performing per-scene…

cs.CV2025

Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modeling

Haoyu Wu, Diankun Wu, Tianyu He +4

Videos inherently represent 2D projections of a dynamic 3D world. However, our analysis suggests that video diffusion models trained solely on raw video data often fail to capture…

cs.CV2025

Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligence

Diankun Wu, Fangfu Liu, Yi-Hsin Hung +1

Recent advancements in Multimodal Large Language Models (MLLMs) have significantly enhanced performance on 2D visual tasks. However, improving their spatial intelligence remains a…

cs.CV2025

Scene Splatter: Momentum 3D Scene Generation from Single Image with Video Diffusion Model

Shengjun Zhang, Jinzhao Li, Xin Fei +2

In this paper, we propose Scene Splatter, a momentum-based paradigm for video diffusion to generate generic scenes from single image. Existing methods, which employ video generatio…

cs.CV2025

VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step

Hanyang Wang, Fangfu Liu, Jiawei Chi +1

Recovering 3D scenes from sparse views is a challenging task due to its inherent ill-posed problem. Conventional methods have developed specialized solutions (e.g., geometry regula…

cs.CV2025

Video-T1: Test-Time Scaling for Video Generation

Fangfu Liu, Hanyang Wang, Yimo Cai +3

With the scale capability of increasing training data, model size, and computational cost, video generation has achieved impressive results in digital creation, enabling users to e…

cs.CV2025

Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Images

Shengjun Zhang, Xin Fei, Fangfu Liu +2

3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis performance. While conventional methods require per-scene optimization, more recently several feed-for…

cs.CV2024

DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusion

Wenqiang Sun, Shuo Chen, Fangfu Liu +4

In this paper, we introduce \textbf{DimensionX}, a framework designed to generate photorealistic 3D and 4D scenes from just a single image with video diffusion. Our approach begins…

cs.CV2024★ 2 cited

ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model

Fangfu Liu, Wenqiang Sun, Hanyang Wang +5

Advancements in 3D scene reconstruction have transformed 2D images from the real world into 3D models, producing realistic 3D results from hundreds of input photos. Despite great s…

cs.CV2024

DreamCinema: Cinematic Transfer with Free Camera and 3D Character

Weiliang Chen, Fangfu Liu, Diankun Wu +3

We are living in a flourishing era of digital media, where everyone has the potential to become a personal filmmaker. Current research on video generation suggests a promising aven…

cs.CV2024★ 1 cited

Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion

Fangfu Liu, Hanyang Wang, Shunyu Yao +3

In recent years, there has been rapid development in 3D generation models, opening up new possibilities for applications such as simulating the dynamic movements of 3D objects and…

cs.CV2024★ 7 cited

Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image

Kailu Wu, Fangfu Liu, Zhihan Cai +5

In this work, we introduce Unique3D, a novel image-to-3D framework for efficiently generating high-quality 3D meshes from single-view images, featuring state-of-the-art generation…

cs.CV2024

GeoAuxNet: Towards Universal 3D Representation Learning for Multi-sensor Point Clouds

Shengjun Zhang, Xin Fei, Yueqi Duan

Point clouds captured by different sensors such as RGB-D cameras and LiDAR possess non-negligible domain gaps. Most existing methods design different network architectures and trai…

cs.CV2024

DreamReward: Text-to-3D Generation with Human Preference

Junliang Ye, Fangfu Liu, Qixiu Li +5

3D content creation from text prompts has shown remarkable success recently. However, current text-to-3D methods often generate 3D results that do not align well with human prefere…

cs.CV2024★ 2 cited

Make-Your-3D: Fast and Consistent Subject-Driven 3D Content Generation

Fangfu Liu, Hanyang Wang, Weiliang Chen +2

Recent years have witnessed the strong power of 3D generation models, which offer a new level of creative flexibility by allowing users to guide the 3D content generation process t…