45 citations · 105 across the 7 of their papers we have counts for
5 papers · 1 filter
Virtual Reality Games: Extending Unity Learn Games to VR
Ryan P. McMahan, Nayan N. Chawla, Christian S. Cassell +1
Research involving virtual reality (VR) has dramatically increased since the introduction of consumer VR systems. In turn, research on VR games has gained popularity within several…
Cultural Reflections in Virtual Reality: The Effects of User Ethnicity in Avatar Matching Experiences on Sense of Embodiment
Tiffany D. Do, Juanita Benjamin, Camille Isabella Protko +1
Matching avatar characteristics to a user can impact sense of embodiment (SoE) in VR. However, few studies have examined how participant demographics may interact with these matchi…
The Full-scale Assembly Simulation Testbed (FAST) Dataset
Alec G. Moore, Tiffany D. Do, Nayan N. Chawla +2
In recent years, numerous researchers have begun investigating how virtual reality (VR) tracking and interaction data can be used for a variety of machine learning purposes, includ…
The Interaction Fidelity Model: A Taxonomy to Distinguish the Aspects of Fidelity in Virtual Reality
Michael Bonfert, Thomas Muender, Ryan P. McMahan +4
Fidelity describes how closely a replication resembles the original. It can be helpful to analyze how faithful interactions in virtual reality (VR) are to a reference interaction.…
Stepping into the Right Shoes: The Effects of User-Matched Avatar Ethnicity and Gender on Sense of Embodiment in Virtual Reality
Tiffany D. Do, Camille Isabella Protko, Ryan P. McMahan
In many consumer virtual reality (VR) applications, users embody predefined characters that offer minimal customization options, frequently emphasizing storytelling over user choic…