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20242026
most citedStepping into the Right Shoes: The Effects of User-Matched Avatar Ethnicity and Gender on Sense of Embodiment in Virtual Reality

45 citations · 105 across the 7 of their papers we have counts for

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Showing 2024Show all

5 papers · 1 filter

cs.HC2024

Virtual Reality Games: Extending Unity Learn Games to VR

Ryan P. McMahan, Nayan N. Chawla, Christian S. Cassell +1

Research involving virtual reality (VR) has dramatically increased since the introduction of consumer VR systems. In turn, research on VR games has gained popularity within several…

cs.HC2024★ 18 cited

Cultural Reflections in Virtual Reality: The Effects of User Ethnicity in Avatar Matching Experiences on Sense of Embodiment

Tiffany D. Do, Juanita Benjamin, Camille Isabella Protko +1

Matching avatar characteristics to a user can impact sense of embodiment (SoE) in VR. However, few studies have examined how participant demographics may interact with these matchi…

cs.HC2024

The Full-scale Assembly Simulation Testbed (FAST) Dataset

Alec G. Moore, Tiffany D. Do, Nayan N. Chawla +2

In recent years, numerous researchers have begun investigating how virtual reality (VR) tracking and interaction data can be used for a variety of machine learning purposes, includ…

cs.HC2024★ 20 cited

The Interaction Fidelity Model: A Taxonomy to Distinguish the Aspects of Fidelity in Virtual Reality

Michael Bonfert, Thomas Muender, Ryan P. McMahan +4

Fidelity describes how closely a replication resembles the original. It can be helpful to analyze how faithful interactions in virtual reality (VR) are to a reference interaction.…

cs.HC2024★ 45 cited

Stepping into the Right Shoes: The Effects of User-Matched Avatar Ethnicity and Gender on Sense of Embodiment in Virtual Reality

Tiffany D. Do, Camille Isabella Protko, Ryan P. McMahan

In many consumer virtual reality (VR) applications, users embody predefined characters that offer minimal customization options, frequently emphasizing storytelling over user choic…