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20242026
most citedTask-oriented Sequential Grounding and Navigation in 3D Scenes

1 citations · 1 across the 9 of their papers we have counts for

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cs.CV2026

GAD: Geometry Attention Distillation for Consistent Video Generation

Junfeng Ni, Ziyu Zhu, Fan Jiang +7

Video diffusion models generate visually compelling short-term sequences but often struggle to preserve scene geometry and object structure over time. In this paper, we first demon…

cs.CV2026

LongForcing: Scaling Temporal Manifold Matching for Long-Horizon World Rollout

Ziyu Zhu, Zhaoxu Sun, Fan Jiang +5

Autoregressive video diffusion models have emerged as a foundation for long-horizon world rollout. However, when extended far beyond their training windows, these models suffer fro…

cs.CV2026

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

Fan Jiang, Zhaoxu Sun, Mengchao Wang +38

We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA g…

cs.CV2026

PointVG-R: Internalizing Geometric Reasoning in MLLMs for Precise Pointing Localization via Visual Chain of Thought

Ling Li, Bowen Liu, Zinuo Zhan +5

Pointing-based visual grounding requires models to precisely locate target objects by deciphering complex spatial relationships between the visual scene and pointing gestures. Trad…

cs.CV2026

VistaRef: Boosting Visual Spatial Orientation Awareness for Pointing-to-Object Detection

Ling Li, Zhizhen Cai, Xinkun Wu +4

Grounding deictic gestures in natural images is fundamental to AR and human-robot collaboration, providing a basis for seamless spatial interaction. While Transformer-based visual…