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20242026
most citedTask-oriented Sequential Grounding and Navigation in 3D Scenes

1 citations · 1 across the 9 of their papers we have counts for

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cs.CV2026

GAD: Geometry Attention Distillation for Consistent Video Generation

Junfeng Ni, Ziyu Zhu, Fan Jiang +7

Video diffusion models generate visually compelling short-term sequences but often struggle to preserve scene geometry and object structure over time. In this paper, we first demon…

cs.CV2026

LongForcing: Scaling Temporal Manifold Matching for Long-Horizon World Rollout

Ziyu Zhu, Zhaoxu Sun, Fan Jiang +5

Autoregressive video diffusion models have emerged as a foundation for long-horizon world rollout. However, when extended far beyond their training windows, these models suffer fro…

cs.CV2026

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

Fan Jiang, Zhaoxu Sun, Mengchao Wang +38

We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA g…

cs.CV2026

PointVG-R: Internalizing Geometric Reasoning in MLLMs for Precise Pointing Localization via Visual Chain of Thought

Ling Li, Bowen Liu, Zinuo Zhan +5

Pointing-based visual grounding requires models to precisely locate target objects by deciphering complex spatial relationships between the visual scene and pointing gestures. Trad…

cs.CV2026

VistaRef: Boosting Visual Spatial Orientation Awareness for Pointing-to-Object Detection

Ling Li, Zhizhen Cai, Xinkun Wu +4

Grounding deictic gestures in natural images is fundamental to AR and human-robot collaboration, providing a basis for seamless spatial interaction. While Transformer-based visual…

cs.CV2025

SceneCOT: Eliciting Grounded Chain-of-Thought Reasoning in 3D Scenes

Xiongkun Linghu, Jiangyong Huang, Ziyu Zhu +2

Existing research on 3D Large Language Models (LLMs) still struggles to achieve grounded question-answering, primarily due to the under-exploration of the mechanism of human-like s…

cs.CV2025

Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigation

Ziyu Zhu, Xilin Wang, Yixuan Li +9

Embodied scene understanding requires not only comprehending visual-spatial information that has been observed but also determining where to explore next in the 3D physical world.…

cs.CV2025

From Objects to Anywhere: A Holistic Benchmark for Multi-level Visual Grounding in 3D Scenes

Tianxu Wang, Zhuofan Zhang, Ziyu Zhu +5

3D visual grounding has made notable progress in localizing objects within complex 3D scenes. However, grounding referring expressions beyond objects in 3D scenes remains unexplore…

cs.CV2025

Masked Point-Entity Contrast for Open-Vocabulary 3D Scene Understanding

Yan Wang, Baoxiong Jia, Ziyu Zhu +1

Open-vocabulary 3D scene understanding is pivotal for enhancing physical intelligence, as it enables embodied agents to interpret and interact dynamically within real-world environ…

cs.CV2025

Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysis

Jiangyong Huang, Baoxiong Jia, Yan Wang +5

Existing 3D vision-language (3D-VL) benchmarks fall short in evaluating 3D-VL models, creating a "mist" that obscures rigorous insights into model capabilities and 3D-VL tasks. Thi…

cs.CV2024★ 1 cited

Task-oriented Sequential Grounding and Navigation in 3D Scenes

Zhuofan Zhang, Ziyu Zhu, Junhao Li +8

Grounding natural language in 3D environments is a critical step toward achieving robust 3D vision-language alignment. Current datasets and models for 3D visual grounding predomina…

cs.CV2024

Unifying 3D Vision-Language Understanding via Promptable Queries

Ziyu Zhu, Zhuofan Zhang, Xiaojian Ma +6

A unified model for 3D vision-language (3D-VL) understanding is expected to take various scene representations and perform a wide range of tasks in a 3D scene. However, a considera…