3 citations · 4 across the 5 of their papers we have counts for
11 papers · 1 filter
PASTEL: Panoramic Alignment for Monocular 4D Scene Reconstruction
Yuankun Yang, Yi Wei, Bo Bai +2
Reconstructing 4D scenes from casually captured monocular video is vital for applications in virtual reality (VR) and embodied AI. Recent advances in 4D reconstruction and novel vi…
Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis
Yuankun Yang, Yi Wei, Wenyang Zhou +1
4D scene synthesis from monocular videos has made significant progress in recent years. However, existing methods are typically constrained by view interpolation. As a result, they…
DriveWeaver: Point-Conditioned Video Inpainting for Controllable Vehicle Insertion in Autonomous Driving Simulation
Junzhe Jiang, Zipei Ma, Zijie Pan +1
A pivotal step in autonomous driving simulation involves inserting foreground vehicles with predefined trajectories into simulated scenes. This process enhances scene diversity and…
DeMo++: Motion Decoupling for Autonomous Driving
Bozhou Zhang, Nan Song, Xiatian Zhu +1
Motion forecasting and planning are tasked with estimating the trajectories of traffic agents and the ego vehicle, respectively, to ensure the safety and efficiency of autonomous d…
4D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitives
Zeyu Yang, Zijie Pan, Xiatian Zhu +4
Dynamic 3D scene representation and novel view synthesis are crucial for enabling immersive experiences required by AR/VR and metaverse applications. It is a challenging task due t…
Reflective Gaussian Splatting
Yuxuan Yao, Zixuan Zeng, Chun Gu +2
Novel view synthesis has experienced significant advancements owing to increasingly capable NeRF- and 3DGS-based methods. However, reflective object reconstruction remains challeng…