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20232026
most citedCBARF: Cascaded Bundle-Adjusting Neural Radiance Fields from Imperfect Camera Poses

3 citations · 4 across the 5 of their papers we have counts for

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11 papers · 1 filter

cs.CV2026

PASTEL: Panoramic Alignment for Monocular 4D Scene Reconstruction

Yuankun Yang, Yi Wei, Bo Bai +2

Reconstructing 4D scenes from casually captured monocular video is vital for applications in virtual reality (VR) and embodied AI. Recent advances in 4D reconstruction and novel vi…

cs.CV2026

Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis

Yuankun Yang, Yi Wei, Wenyang Zhou +1

4D scene synthesis from monocular videos has made significant progress in recent years. However, existing methods are typically constrained by view interpolation. As a result, they…

cs.CV2026

DriveWeaver: Point-Conditioned Video Inpainting for Controllable Vehicle Insertion in Autonomous Driving Simulation

Junzhe Jiang, Zipei Ma, Zijie Pan +1

A pivotal step in autonomous driving simulation involves inserting foreground vehicles with predefined trajectories into simulated scenes. This process enhances scene diversity and…

cs.CV2025

DeMo++: Motion Decoupling for Autonomous Driving

Bozhou Zhang, Nan Song, Xiatian Zhu +1

Motion forecasting and planning are tasked with estimating the trajectories of traffic agents and the ego vehicle, respectively, to ensure the safety and efficiency of autonomous d…

cs.CV2024

4D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitives

Zeyu Yang, Zijie Pan, Xiatian Zhu +4

Dynamic 3D scene representation and novel view synthesis are crucial for enabling immersive experiences required by AR/VR and metaverse applications. It is a challenging task due t…

cs.CV2024

Reflective Gaussian Splatting

Yuxuan Yao, Zixuan Zeng, Chun Gu +2

Novel view synthesis has experienced significant advancements owing to increasingly capable NeRF- and 3DGS-based methods. However, reflective object reconstruction remains challeng…