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20232026
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cs.CV2026

APM-Bench: Benchmarking Cross-session Persistent Memory for Egocentric Streaming Video Assistants

Jianguo Huang, Jinming Liu, Qiyao Wang +9

To serve as real-world personal assistants, streaming video models need persistent memory that retains past experiences for later use. Yet existing streaming benchmarks and methods…

cs.CV2026

Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis

Liang Xu, Chengqun Yang, Zili Lin +6

The capability to perceive and synthesize human-human interactions is fundamental to developing intelligent digital human systems. However, existing datasets and modeling approache…

cs.CV2026

Dual Distribution Estimation for Zero-shot Noisy Test-Time Adaptation with VLMs

Wenjie Zhu, Yabin Zhang, Liang Xu +3

While test-time adaptation (TTA) empowers vision-language models to adapt without costly retraining, it remains highly vulnerable to out-of-distribution (OOD) outliers prevalent in…

cs.CV2026

An Efficient Streaming Video Understanding Framework with Agentic Control

Jinming Liu, Jianguo Huang, Zhaoyang Jia +7

Streaming video requires handling dynamic information density under strict latency budgets. Yet, existing methods typically employ static strategies, such as fixed memory compressi…

cs.CV2026

RankE: End-to-End Post-Training for Discrete Text-to-Image Generation with Decoder Co-Evolution

Siyong Jian, Siyuan Li, Luyuan Zhang +5

Discrete autoregressive (AR) text-to-image (T2I) models pair a VQ tokenizer with an AR policy, and current post-training pipelines optimize only the policy while keeping the VQ dec…

cs.CV2026

Generation Navigator: A State-Aware Agentic Framework for Image Generation

Jinming Liu, Ruoyu Feng, Yuqi Wang +2

Despite rapid advances in text-to-image generation, faithfully realizing user intent remains challenging, often requiring manual multi-turn trial and error. To automate this proces…

cs.CV2025

ANTS: Adaptive Negative Textual Space Shaping for OOD Detection via Test-Time MLLM Understanding and Reasoning

Wenjie Zhu, Yabin Zhang, Xin Jin +2

The introduction of negative labels (NLs) has proven effective in enhancing Out-of-Distribution (OOD) detection. However, existing methods often lack an understanding of OOD images…

cs.CV2025

Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions

Liang Xu, Chengqun Yang, Zili Lin +11

Learning action models from real-world human-centric interaction datasets is important towards building general-purpose intelligent assistants with efficiency. However, most existi…

cs.CV2025

Disentangled World Models: Learning to Transfer Semantic Knowledge from Distracting Videos for Reinforcement Learning

Qi Wang, Zhipeng Zhang, Baao Xie +6

Training visual reinforcement learning (RL) in practical scenarios presents a significant challenge, RL agents suffer from low sample efficiency in environments wi…

cs.CV2024

MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotations

Liang Xu, Shaoyang Hua, Zili Lin +6

In this paper, we tackle the problem of how to build and benchmark a large motion model (LMM). The ultimate goal of LMM is to serve as a foundation model for versatile motion-relat…

cs.CV2024

HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects

Xintao Lv, Liang Xu, Yichao Yan +8

Generating human-object interactions (HOIs) is critical with the tremendous advances of digital avatars. Existing datasets are typically limited to humans interacting with a single…

cs.CV2024

ReGenNet: Towards Human Action-Reaction Synthesis

Liang Xu, Yizhou Zhou, Yichao Yan +5

Humans constantly interact with their surrounding environments. Current human-centric generative models mainly focus on synthesizing humans plausibly interacting with static scenes…

cs.CV2023

Inter-X: Towards Versatile Human-Human Interaction Analysis

Liang Xu, Xintao Lv, Yichao Yan +10

The analysis of the ubiquitous human-human interactions is pivotal for understanding humans as social beings. Existing human-human interaction datasets typically suffer from inaccu…