6 citations · 6 across the 2 of their papers we have counts for
4 papers
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Jiahe Li, Jiawei Zhang, Youmin Zhang +4
Reconstructing accurate surfaces with radiance fields has achieved remarkable progress in recent years. However, prevailing approaches, primarily based on Gaussian Splatting, are i…
DINO-SLAM: DINO-informed RGB-D SLAM for Neural Implicit and Explicit Representations
Ziren Gong, Xiaohan Li, Fabio Tosi +4
This paper presents DINO-SLAM, a DINO-informed design strategy to enhance implicit (Neural Radiance Field -- NeRF) and explicit representations (Gaussian Splatting -- GS) in SLAM s…
HS-SLAM: Hybrid Representation with Structural Supervision for Improved Dense SLAM
Ziren Gong, Fabio Tosi, Youmin Zhang +2
NeRF-based SLAM has recently achieved promising results in tracking and reconstruction. However, existing methods face challenges in providing sufficient scene representation, capt…
GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAM
Ganlin Zhang, Erik Sandström, Youmin Zhang +3
Recent advancements in RGB-only dense Simultaneous Localization and Mapping (SLAM) have predominantly utilized grid-based neural implicit encodings and/or struggle to efficiently r…