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20242026
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5 papers · 1 filter

cs.CV2025

WaveletGaussian: Wavelet-domain Diffusion for Sparse-view 3D Gaussian Object Reconstruction

Hung Nguyen, Runfa Li, An Le +1

3D Gaussian Splatting (3DGS) has become a powerful representation for image-based object reconstruction, yet its performance drops sharply in sparse-view settings. Prior works addr…

cs.CV2025

DWTGS: Rethinking Frequency Regularization for Sparse-view 3D Gaussian Splatting

Hung Nguyen, Runfa Li, An Le +1

Sparse-view 3D Gaussian Splatting (3DGS) presents significant challenges in reconstructing high-quality novel views, as it often overfits to the widely-varying high-frequency (HF)…

cs.CV2025

From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splatting

Hung Nguyen, An Le, Runfa Li +1

3D Gaussian Splatting has emerged as a powerful approach in novel view synthesis, delivering rapid training and rendering but at the cost of an ever-growing set of Gaussian primiti…

cs.CV2025

DWTNeRF: Boosting Few-shot Neural Radiance Fields via Discrete Wavelet Transform

Hung Nguyen, Blark Runfa Li, Truong Nguyen

Neural Radiance Fields (NeRF) has achieved superior performance in novel view synthesis and 3D scene representation, but its practical applications are hindered by slow convergence…

cs.CV2024

Long-Term 3D Point Tracking By Cost Volume Fusion

Hung Nguyen, Chanho Kim, Rigved Naukarkar +1

Long-term point tracking is essential to understand non-rigid motion in the physical world better. Deep learning approaches have recently been incorporated into long-term point tra…