4 papers
WaveletGaussian: Wavelet-domain Diffusion for Sparse-view 3D Gaussian Object Reconstruction
Hung Nguyen, Runfa Li, An Le +1
3D Gaussian Splatting (3DGS) has become a powerful representation for image-based object reconstruction, yet its performance drops sharply in sparse-view settings. Prior works addr…
DWTGS: Rethinking Frequency Regularization for Sparse-view 3D Gaussian Splatting
Hung Nguyen, Runfa Li, An Le +1
Sparse-view 3D Gaussian Splatting (3DGS) presents significant challenges in reconstructing high-quality novel views, as it often overfits to the widely-varying high-frequency (HF)…
From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splatting
Hung Nguyen, An Le, Runfa Li +1
3D Gaussian Splatting has emerged as a powerful approach in novel view synthesis, delivering rapid training and rendering but at the cost of an ever-growing set of Gaussian primiti…
DWTNeRF: Boosting Few-shot Neural Radiance Fields via Discrete Wavelet Transform
Hung Nguyen, Blark Runfa Li, Truong Nguyen
Neural Radiance Fields (NeRF) has achieved superior performance in novel view synthesis and 3D scene representation, but its practical applications are hindered by slow convergence…