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cs.CV2026
GaussianSelector: Lightweight Human-Guided Object Selection in 3D Gaussian Splatting with Graph Optimization
Baihan Yang, Tiexin Li, Yuheng Liu +4
Selecting a complete 3D object from a reconstructed scene with minimal user effort is essential for practical scene editing and embodied interaction. Existing 3DGS-based methods ei…
cs.CV2026
OmniRoam: World Wandering via Long-Horizon Panoramic Video Generation
Yuheng Liu, Xin Lin, Xinke Li +9
Modeling scenes using video generation models has garnered growing research interest in recent years. However, most existing approaches rely on perspective video models that synthe…