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cs.CV2025
Learning Unified Representation of 3D Gaussian Splatting
Yuelin Xin, Yuheng Liu, Xiaohui Xie +1
A well-designed vectorized representation is crucial for the learning systems natively based on 3D Gaussian Splatting. While 3DGS enables efficient and explicit 3D reconstruction,…
cs.CV2025
Rethinking Gradient-based Adversarial Attacks on Point Cloud Classification
Jun Chen, Xinke Li, Mingyue Xu +2
Gradient-based adversarial attacks are widely used to evaluate the robustness of 3D point cloud classifiers, yet they often rely on uniform update rules that neglect point-wise het…
cs.CV2025
Controllable 3D Outdoor Scene Generation via Scene Graphs
Yuheng Liu, Xinke Li, Yuning Zhang +6
Three-dimensional scene generation is crucial in computer vision, with applications spanning autonomous driving, gaming and the metaverse. Current methods either lack user control…