2 citations · 6 across the 10 of their papers we have counts for
10 papers · 1 filter
DiffHDR: Re-Exposing LDR Videos with Video Diffusion Models
Zhengming Yu, Li Ma, Mingming He +11
Most digital videos are stored in 8-bit low dynamic range (LDR) formats, where much of the original high dynamic range (HDR) scene radiance is lost due to saturation and quantizati…
RecGen3D: Reconstruction-Guided 3D Generation in a Shared Canonical Space
Zhisheng Huang, Jiahao Chen, Cheng Lin +10
Sparse-view 3D modeling represents a fundamental tension between reconstruction fidelity and generative plausibility. While feed-forward reconstruction excels in efficiency and inp…
MTPano: Multi-Task Panoramic Scene Understanding via Label-Free Integration of Dense Prediction Priors
Jingdong Zhang, Xiaohang Zhan, Lingzhi Zhang +5
Comprehensive panoramic scene understanding is critical for immersive applications, yet it remains challenging due to the scarcity of high-resolution, multi-task annotations. While…
SPGen: Spherical Projection as Consistent and Flexible Representation for Single Image 3D Shape Generation
Jingdong Zhang, Weikai Chen, Yuan Liu +6
Existing single-view 3D generative models typically adopt multiview diffusion priors to reconstruct object surfaces, yet they remain prone to inter-view inconsistencies and are una…
SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction
Zhuowen Shen, Yuan Liu, Zhang Chen +9
Gaussian splatting has achieved impressive improvements for both novel-view synthesis and surface reconstruction from multi-view images. However, current methods still struggle to…
DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image
Qingxuan Wu, Zhiyang Dou, Sirui Xu +11
Reconstructing 3D hand-face interactions with deformations from a single image is a challenging yet crucial task with broad applications in AR, VR, and gaming. The challenges stem…
Disentangled Clothed Avatar Generation from Text Descriptions
Jionghao Wang, Yuan Liu, Zhiyang Dou +7
In this paper, we introduce a novel text-to-avatar generation method that separately generates the human body and the clothes and allows high-quality animation on the generated ava…
Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models
Zhengming Yu, Zhiyang Dou, Xiaoxiao Long +9
We present Surf-D, a novel method for generating high-quality 3D shapes as Surfaces with arbitrary topologies using Diffusion models. Previous methods explored shape generation wit…
DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering
Wei Cheng, Ruixiang Chen, Wanqi Yin +18
Realistic human-centric rendering plays a key role in both computer vision and computer graphics. Rapid progress has been made in the algorithm aspect over the years, yet existing…
MonoHuman: Animatable Human Neural Field from Monocular Video
Zhengming Yu, Wei Cheng, Xian Liu +2
Animating virtual avatars with free-view control is crucial for various applications like virtual reality and digital entertainment. Previous studies have attempted to utilize the…