16 citations · 29 across the 11 of their papers we have counts for
8 papers · 1 filter
Chorus: Multi-Teacher Pretraining for Holistic 3D Gaussian Scene Encoding
Yue Li, Qi Ma, Runyi Yang +8
While 3DGS has emerged as a high-fidelity scene representation, encoding rich, general-purpose features directly from its primitives remains under-explored. We address this gap by…
IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenes
Carl Lindström, Mahan Rafidashti, Maryam Fatemi +3
Reconstructing dynamic driving scenes is essential for developing autonomous systems through sensor-realistic simulation. Although recent methods achieve high-fidelity reconstructi…
ProDyG: Progressive Dynamic Scene Reconstruction via Gaussian Splatting from Monocular Videos
Shi Chen, Erik Sandström, Sandro Lombardi +2
Achieving truly practical dynamic 3D reconstruction requires online operation, global pose and map consistency, detailed appearance modeling, and the flexibility to handle both RGB…
SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splatting
Mengjiao Ma, Qi Ma, Yue Li +10
3D Gaussian Splatting (3DGS) serves as a highly performant and efficient encoding of scene geometry, appearance, and semantics. Moreover, grounding language in 3D scenes has proven…
Gaussian Mapping for Evolving Scenes
Vladimir Yugay, Thies Kersten, Luca Carlone +3
Mapping systems with novel view synthesis (NVS) capabilities, most notably 3D Gaussian Splatting (3DGS), are widely used in computer vision, as well as in various applications, inc…
ToF-Splatting: Dense SLAM using Sparse Time-of-Flight Depth and Multi-Frame Integration
Andrea Conti, Matteo Poggi, Valerio Cambareri +2
Time-of-Flight (ToF) sensors provide efficient active depth sensing at relatively low power budgets; among such designs, only very sparse measurements from low-resolution sensors a…
Splat-LOAM: Gaussian Splatting LiDAR Odometry and Mapping
Emanuele Giacomini, Luca Di Giammarino, Lorenzo De Rebotti +2
LiDARs provide accurate geometric measurements, making them valuable for ego-motion estimation and reconstruction tasks. Although its success, managing an accurate and lightweight…
SceneSplat: Gaussian Splatting-based Scene Understanding with Vision-Language Pretraining
Yue Li, Qi Ma, Runyi Yang +10
Recognizing arbitrary or previously unseen categories is essential for comprehensive real-world 3D scene understanding. Currently, all existing methods rely on 2D or textual modali…