activity
20242026
collaborators

8 papers

cs.RO2026

Scaling Self-Play for End-to-End Driving

Luke Rowe, Roger Girgis, Rodrigue de Schaetzen +6

End-to-end autonomous driving models are typically trained on offline human-demonstration datasets that provide limited state coverage and often no closed-loop feedback, making the…

cs.RO2026

FlowMaps: Modeling Long-Term Multimodal Object Dynamics with Flow Matching

Francesco Argenziano, Miguel Saavedra-Ruiz, Sacha Morin +3

Joint spatial and temporal understanding of 3D scenes is a crucial requirement for robots deployed in everyday household environments. Such agents must not only comprehend and navi…

cs.RO2026

3D Scene Graphs: Open Challenges and Future Directions

Dennis Rotondi, Francesco Argenziano, Sebastian Koch +10

3D Scene Graphs (3DSGs) have emerged as a powerful representation for spatial AI by combining geometric grounding with semantic and relational abstractions of the environment. Thei…

cs.RO2026

PerceptTwin: Semantic Scene Reconstruction for Iterative LLM Planning and Verification

Charlie Gauthier, Sacha Morin, Liam Paull

Simulation environments are useful for both robot policy learning and planning verification and validation. Traditionally, the process of creating a simulation was onerous. Creatin…

cs.RO2025

Agentic Scene Policies

Sacha Morin, Kumaraditya Gupta, Mahtab Sandhu +4

Designing or learning robot policies that generalize zero-shot across a range of language instructions and objects is a core problem in robotics. Vision-Language-Action models (VLA…

cs.RO2025

Dynamic Objects Relocalization in Changing Environments with Flow Matching

Francesco Argenziano, Miguel Saavedra-Ruiz, Sacha Morin +2

Task and motion planning are long-standing challenges in robotics, especially when robots have to deal with dynamic environments exhibiting long-term dynamics, such as households o…

cs.CV2025

OpenLex3D: A Tiered Evaluation Benchmark for Open-Vocabulary 3D Scene Representations

Christina Kassab, Sacha Morin, Martin Büchner +5

3D scene understanding has been transformed by open-vocabulary language models that enable interaction via natural language. However, at present the evaluation of these representat…

cs.CV2024

The Bare Necessities: Designing Simple, Effective Open-Vocabulary Scene Graphs

Christina Kassab, Matías Mattamala, Sacha Morin +4

3D open-vocabulary scene graph methods are a promising map representation for embodied agents, however many current approaches are computationally expensive. In this paper, we reex…