84 citations · 107 across the 16 of their papers we have counts for
7 papers · 1 filter
WA-JEPA: Rethinking the Video JEPA Paradigm for World-Action Modeling in Autonomous Driving
Xinlin Wang, Yujiao Xiang, Yuheng Zhou +11
Video Joint Embedding Predictive Architecture (V-JEPA) learns powerful spatiotemporal representations from video through self-supervised latent feature prediction. However, V-JEPA…
BehaviorWorldGen: Closing the Loop between Action Models and World Simulators via Controllable Behavior-Aware Structured World Generation
Jiaqi Wang, Zhuo Zhang, Haining Guan +15
Modern driving action models are increasingly improved in a self-improvement loop, where a learned world simulator imagines future observations and the resulting data is fed back t…
Walking in the Implicit: Interactive World Exploration via Neural Scene Representation
Zhiqi Li, Chengrui Dong, Zhenhua Du +6
Interactive video generation systems for camera-controlled world exploration roll out growing sequences of latent video frames, entangling state transition with high-frequency obse…
ChainFlow-VLA: Causal Flow Planning with Vision-Language Models
Xiyang Wang, Xinlin Wang, Tingguang Zhou +7
Current end-to-end autonomous driving systems are fundamentally limited by a mismatch between temporal causal reasoning and global trajectory consistency. Autoregressive (AR) model…
PVRF: All-in-one Adverse Weather Removal via Prior-modulated and Velocity-constrained Rectified Flow
Wei Dong, Han Zhou, Terry Ji +6
Adverse weather removal (AWR) in real-world images remains challenging due to heterogeneous and unseen degradations, while distortion-driven training often yields overly smooth res…
CoWorld-VLA: Thinking in a Multi-Expert World Model for Autonomous Driving
Minqing Huang, Yujiao Xiang, Zihan Liang +8
Vision-Language-Action (VLA) models have emerged as a promising paradigm for end-to-end autonomous driving. However, existing reasoning mechanisms still struggle to provide plannin…
Any 3D Scene is Worth 1K Tokens: 3D-Grounded Representation for Scene Generation at Scale
Dongxu Wei, Qi Xu, Zhiqi Li +6
Scene-level 3D generation has long been dominated by 2D multi-view or video diffusion models. Typically, these 2D-based approaches perform scene generation in a 2D latent space, wh…