activity
20232026
most citedA Dataset of Relighted 3D Interacting Hands

4 citations · 7 across the 6 of their papers we have counts for

collaborators

7 papers

cs.CV2026

Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining

Junxuan Li, Rawal Khirodkar, Chengan He +37

High-quality 3D avatar modeling faces a critical trade-off between fidelity and generalization. On the one hand, multi-view studio data enables high-fidelity modeling of humans wit…

cs.CV2025

Generative Modeling of Shape-Dependent Self-Contact Human Poses

Takehiko Ohkawa, Jihyun Lee, Shunsuke Saito +7

One can hardly model self-contact of human poses without considering underlying body shapes. For example, the pose of rubbing a belly for a person with a low BMI leads to penetrati…

cs.CV2025

ATLAS: Decoupling Skeletal and Shape Parameters for Expressive Parametric Human Modeling

Jinhyung Park, Javier Romero, Shunsuke Saito +7

Parametric body models offer expressive 3D representation of humans across a wide range of poses, shapes, and facial expressions, typically derived by learning a basis over registe…

cs.CV2024★ 1 cited

Expressive Whole-Body 3D Gaussian Avatar

Gyeongsik Moon, Takaaki Shiratori, Shunsuke Saito

Facial expression and hand motions are necessary to express our emotions and interact with the world. Nevertheless, most of the 3D human avatars modeled from a casually captured vi…

cs.GR2023★ 2 cited

Relightable Gaussian Codec Avatars

Shunsuke Saito, Gabriel Schwartz, Tomas Simon +2

The fidelity of relighting is bounded by both geometry and appearance representations. For geometry, both mesh and volumetric approaches have difficulty modeling intricate structur…

cs.CV2023

Diffusion Shape Prior for Wrinkle-Accurate Cloth Registration

Jingfan Guo, Fabian Prada, Donglai Xiang +5

Registering clothes from 4D scans with vertex-accurate correspondence is challenging, yet important for dynamic appearance modeling and physics parameter estimation from real-world…

cs.CV2023★ 4 cited

A Dataset of Relighted 3D Interacting Hands

Gyeongsik Moon, Shunsuke Saito, Weipeng Xu +12

The two-hand interaction is one of the most challenging signals to analyze due to the self-similarity, complicated articulations, and occlusions of hands. Although several datasets…