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20242026
most citedDI-PCG: Diffusion-based Efficient Inverse Procedural Content Generation for High-quality 3D Asset Creation

1 citations · 1 across the 10 of their papers we have counts for

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cs.CV2026

MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generation

Junkai Lin, Tianhao Zhao, Hang Long +10

Generating compact, artist-style meshes with explicit topology typically relies on autoregressive models which incur prohibitive sequential per-token costs, or continuous flow mode…

cs.GR2026

Meshy T2: Fast Native Mesh Generation with Flow Matching

Jiale Xu, Rendong Liang, Yuhao Long +5

Polygonal meshes are the standard surface representation of modern 3D pipelines, and generating high-quality meshes with artist-style topology is essential for film, gaming, and in…

cs.GR2026

LATO.2: Factorized 3D Mesh Generation with Vertex and Topology Flow

Hang Long, Tianhao Zhao, Junkai Lin +8

Flow matching over carefully designed latent representations has recently emerged as a powerful paradigm for topology-aware mesh generation. Existing approaches, however, model ver…

cs.CV2026

MeshWeaver: Sparse-Voxel-Guided Surface Weaving for Autoregressive Mesh Generation

Jiale Xu, Wang Zhao, Ying Shan

Autoregressive mesh generation has gained attention by tokenizing meshes into sequences and training models in a language-modeling fashion. However, existing approaches suffer from…

cs.CV2026

Sculpt4D: Generating 4D Shapes via Sparse-Attention Diffusion Transformers

Minghao Yin, Wenbo Hu, Jiale Xu +2

Recent breakthroughs in 3D generative modeling have yielded remarkable progress in static shape synthesis, yet high-fidelity dynamic 4D generation remains elusive, hindered by temp…