activity
20242026
most citedDI-PCG: Diffusion-based Efficient Inverse Procedural Content Generation for High-quality 3D Asset Creation

1 citations · 1 across the 10 of their papers we have counts for

collaborators

13 papers

cs.CV2026

MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generation

Junkai Lin, Tianhao Zhao, Hang Long +10

Generating compact, artist-style meshes with explicit topology typically relies on autoregressive models which incur prohibitive sequential per-token costs, or continuous flow mode…

cs.GR2026

Meshy T2: Fast Native Mesh Generation with Flow Matching

Jiale Xu, Rendong Liang, Yuhao Long +5

Polygonal meshes are the standard surface representation of modern 3D pipelines, and generating high-quality meshes with artist-style topology is essential for film, gaming, and in…

cs.GR2026

LATO.2: Factorized 3D Mesh Generation with Vertex and Topology Flow

Hang Long, Tianhao Zhao, Junkai Lin +8

Flow matching over carefully designed latent representations has recently emerged as a powerful paradigm for topology-aware mesh generation. Existing approaches, however, model ver…

cs.CV2026

MeshWeaver: Sparse-Voxel-Guided Surface Weaving for Autoregressive Mesh Generation

Jiale Xu, Wang Zhao, Ying Shan

Autoregressive mesh generation has gained attention by tokenizing meshes into sequences and training models in a language-modeling fashion. However, existing approaches suffer from…

cs.CV2026

Sculpt4D: Generating 4D Shapes via Sparse-Attention Diffusion Transformers

Minghao Yin, Wenbo Hu, Jiale Xu +2

Recent breakthroughs in 3D generative modeling have yielded remarkable progress in static shape synthesis, yet high-fidelity dynamic 4D generation remains elusive, hindered by temp…

cs.CV2025

Rolling Forcing: Autoregressive Long Video Diffusion in Real Time

Kunhao Liu, Wenbo Hu, Jiale Xu +2

Streaming video generation, as one fundamental component in interactive world models and neural game engines, aims to generate high-quality, low-latency, and temporally coherent lo…

cs.CV2025

DepthSync: Diffusion Guidance-Based Depth Synchronization for Scale- and Geometry-Consistent Video Depth Estimation

Yue-Jiang Dong, Wang Zhao, Jiale Xu +2

Diffusion-based video depth estimation methods have achieved remarkable success with strong generalization ability. However, predicting depth for long videos remains challenging. E…

cs.CV2025

IC-Custom: Diverse Image Customization via In-Context Learning

Yaowei Li, Xiaoyu Li, Zhaoyang Zhang +11

Image customization, a crucial technique for industrial media production, aims to generate content that is consistent with reference images. However, current approaches conventiona…

cs.CV2025

Assembler: Scalable 3D Part Assembly via Anchor Point Diffusion

Wang Zhao, Yan-Pei Cao, Jiale Xu +2

We present Assembler, a scalable and generalizable framework for 3D part assembly that reconstructs complete objects from input part meshes and a reference image. Unlike prior appr…

cs.CV2024★ 1 cited

DI-PCG: Diffusion-based Efficient Inverse Procedural Content Generation for High-quality 3D Asset Creation

Wang Zhao, Yan-Pei Cao, Jiale Xu +2

Procedural Content Generation (PCG) is powerful in creating high-quality 3D contents, yet controlling it to produce desired shapes is difficult and often requires extensive paramet…

cs.CV2024

NVComposer: Boosting Generative Novel View Synthesis with Multiple Sparse and Unposed Images

Lingen Li, Zhaoyang Zhang, Yaowei Li +7

Recent advancements in generative models have significantly improved novel view synthesis (NVS) from multi-view data. However, existing methods depend on external multi-view alignm…

cs.CV2024

FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction

Jiale Xu, Shenghua Gao, Ying Shan

Sparse-view reconstruction models typically require precise camera poses, yet obtaining these parameters from sparse-view images remains challenging. We introduce FreeSplatter, a s…

cs.CV2024

NovelGS: Consistent Novel-view Denoising via Large Gaussian Reconstruction Model

Jinpeng Liu, Jiale Xu, Weihao Cheng +4

We introduce NovelGS, a diffusion model for Gaussian Splatting (GS) given sparse-view images. Recent works leverage feed-forward networks to generate pixel-aligned Gaussians, which…