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cs.CV2026
Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth Priors
Chuanqing Zhuang, Xin Lu, Zehui Deng +4
Omnidirectional 3D Gaussian Splatting with panoramas is a key technique for 3D scene representation, and existing methods typically rely on slow SfM to provide camera poses and spa…
cs.CV2026
Memory-Efficient Active Perception for Embodied Question Answering in Dynamic Human-Populated Scenes
Xin Lu, Rui Li, Xun Huang +6
Embodied Question Answering (EQA) couples active visual perception, vision-language reasoning, and sequential decision making, and has traditionally been evaluated in temporally st…