4 papers · 1 filter
ArtLang: Structured Language-to-Kinematics Grounding for Articulated 3D Actuation
Sylvia Yuan, Dan Wang, Ravi Ramamoorthi +1
Articulated-object reconstructions recover explicit geometry and kinematics, but their parts often remain semantically anonymous and must be controlled through part indices and num…
ArtMesh: Part-Aware Articulated Mesh Fields with Motion-Consistent Dynamics
Sylvia Yuan, Dan Wang, Ravi Ramamoorthi +1
We present ArtMesh, a mesh-native method for reconstructing articulated objects explicitly as connected triangle meshes with per-part rigid motion from multi-view images in start a…
Instant Expressive Gaussian Head Avatars at Over 100 FPS
Kaiwen Jiang, Xueting Li, Seonwook Park +3
Portrait animation has witnessed tremendous quality improvements thanks to recent advances in video diffusion models. However, these 2D methods often compromise 3D consistency and…
MS-GS: Multi-Appearance Sparse-View 3D Gaussian Splatting in the Wild
Deming Li, Kaiwen Jiang, Yutao Tang +3
In-the-wild photo collections often contain limited volumes of imagery and exhibit multiple appearances, e.g., taken at different times of day or seasons, posing significant challe…