activity
20162023
most citedFourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains

1.2k citations · 2.8k across the 42 of their papers we have counts for

collaborators

45 papers

cs.CV2023

A Theory of Topological Derivatives for Inverse Rendering of Geometry

Ishit Mehta, Manmohan Chandraker, Ravi Ramamoorthi

We introduce a theoretical framework for differentiable surface evolution that allows discrete topology changes through the use of topological derivatives for variational optimizat…

cs.CV2023★ 2 cited

NeRFs: The Search for the Best 3D Representation

Ravi Ramamoorthi

Neural Radiance Fields or NeRFs have become the representation of choice for problems in view synthesis or image-based rendering, as well as in many other applications across compu…

cs.GR2023

Neural Free-Viewpoint Relighting for Glossy Indirect Illumination

Nithin Raghavan, Yan Xiao, Kai-En Lin +5

Precomputed Radiance Transfer (PRT) remains an attractive solution for real-time rendering of complex light transport effects such as glossy global illumination. After precomputati…

cs.CV2023

PVP: Personalized Video Prior for Editable Dynamic Portraits using StyleGAN

Kai-En Lin, Alex Trevithick, Keli Cheng +5

Portrait synthesis creates realistic digital avatars which enable users to interact with others in a compelling way. Recent advances in StyleGAN and its extensions have shown promi…

cs.CV2023★ 1 cited

Real-Time Radiance Fields for Single-Image Portrait View Synthesis

Alex Trevithick, Matthew Chan, Michael Stengel +7

We present a one-shot method to infer and render a photorealistic 3D representation from a single unposed image (e.g., face portrait) in real-time. Given a single RGB input, our im…

cs.GR2023

Importance Sampling BRDF Derivatives

Yash Belhe, Bing Xu, Sai Praveen Bangaru +2

We propose a set of techniques to efficiently importance sample the derivatives of several BRDF models. In differentiable rendering, BRDFs are replaced by their differential BRDF c…

cs.CV2023

Factorized Inverse Path Tracing for Efficient and Accurate Material-Lighting Estimation

Liwen Wu, Rui Zhu, Mustafa B. Yaldiz +7

Inverse path tracing has recently been applied to joint material and lighting estimation, given geometry and multi-view HDR observations of an indoor scene. However, it has two maj…

cs.GR2023★ 1 cited

A Generalized Ray Formulation For Wave-Optics Rendering

Shlomi Steinberg, Ravi Ramamoorthi, Benedikt Bitterli +3

Under ray-optical light transport, the classical ray serves as a linear and local "point query" of light's behaviour. Linearity and locality are crucial to the formulation of sophi…

cs.CV2023★ 37 cited

NerfDiff: Single-image View Synthesis with NeRF-guided Distillation from 3D-aware Diffusion

Jiatao Gu, Alex Trevithick, Kai-En Lin +4

Novel view synthesis from a single image requires inferring occluded regions of objects and scenes whilst simultaneously maintaining semantic and physical consistency with the inpu…

cs.GR2022★ 2 cited

Decorrelating ReSTIR Samplers via MCMC Mutations

Rohan Sawhney, Daqi Lin, Markus Kettunen +4

Monte Carlo rendering algorithms often utilize correlations between pixels to improve efficiency and enhance image quality. For real-time applications in particular, repeated reser…

cs.CV2022★ 2 cited

Vision Transformer for NeRF-Based View Synthesis from a Single Input Image

Kai-En Lin, Lin Yen-Chen, Wei-Sheng Lai +3

Although neural radiance fields (NeRF) have shown impressive advances for novel view synthesis, most methods typically require multiple input images of the same scene with accurate…

cs.CV2022★ 2 cited

Physically-Based Editing of Indoor Scene Lighting from a Single Image

Zhengqin Li, Jia Shi, Sai Bi +6

We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that…

cs.CV2022★ 2 cited

A Level Set Theory for Neural Implicit Evolution under Explicit Flows

Ishit Mehta, Manmohan Chandraker, Ravi Ramamoorthi

Coordinate-based neural networks parameterizing implicit surfaces have emerged as efficient representations of geometry. They effectively act as parametric level sets with the zero…

cs.GR2021★ 2 cited

Scalar Spatiotemporal Blue Noise Masks

Alan Wolfe, Nathan Morrical, Tomas Akenine-Möller +1

Blue noise error patterns are well suited to human perception, and when applied to stochastic rendering techniques, blue noise masks (blue noise textures) minimize unwanted low-fre…

cs.CV2021★ 2 cited

Learning Neural Transmittance for Efficient Rendering of Reflectance Fields

Mohammad Shafiei, Sai Bi, Zhengqin Li +3

Recently neural volumetric representations such as neural reflectance fields have been widely applied to faithfully reproduce the appearance of real-world objects and scenes under…

cs.CV2021★ 1 cited

View Synthesis of Dynamic Scenes based on Deep 3D Mask Volume

Kai-En Lin, Guowei Yang, Lei Xiao +2

Image view synthesis has seen great success in reconstructing photorealistic visuals, thanks to deep learning and various novel representations. The next key step in immersive virt…

cs.CV2021★ 1 cited

NeLF: Neural Light-transport Field for Portrait View Synthesis and Relighting

Tiancheng Sun, Kai-En Lin, Sai Bi +2

Human portraits exhibit various appearances when observed from different views under different lighting conditions. We can easily imagine how the face will look like in another set…

cs.CV2021★ 1 cited

Modulated Periodic Activations for Generalizable Local Functional Representations

Ishit Mehta, Michaël Gharbi, Connelly Barnes +3

Multi-Layer Perceptrons (MLPs) make powerful functional representations for sampling and reconstruction problems involving low-dimensional signals like images,shapes and light fiel…

cs.GR2021★ 12 cited

NeuMIP: Multi-Resolution Neural Materials

Alexandr Kuznetsov, Krishna Mullia, Zexiang Xu +2

We propose NeuMIP, a neural method for representing and rendering a variety of material appearances at different scales. Classical prefiltering (mipmapping) methods work well on si…

cs.GR2020★ 7 cited

Light Stage Super-Resolution: Continuous High-Frequency Relighting

Tiancheng Sun, Zexiang Xu, Xiuming Zhang +6

The light stage has been widely used in computer graphics for the past two decades, primarily to enable the relighting of human faces. By capturing the appearance of the human subj…

cs.GR2020

Photon-Driven Neural Path Guiding

Shilin Zhu, Zexiang Xu, Tiancheng Sun +5

Although Monte Carlo path tracing is a simple and effective algorithm to synthesize photo-realistic images, it is often very slow to converge to noise-free results when involving c…

cs.CV2020

Real-Time Selfie Video Stabilization

Jiyang Yu, Ravi Ramamoorthi, Keli Cheng +2

We propose a novel real-time selfie video stabilization method. Our method is completely automatic and runs at 26 fps. We use a 1D linear convolutional network to directly infer th…

cs.CV2020★ 110 cited

Neural Reflectance Fields for Appearance Acquisition

Sai Bi, Zexiang Xu, Pratul Srinivasan +6

We present Neural Reflectance Fields, a novel deep scene representation that encodes volume density, normal and reflectance properties at any 3D point in a scene using a fully-conn…

cs.CV2020★ 1 cited

Deep Multi Depth Panoramas for View Synthesis

Kai-En Lin, Zexiang Xu, Ben Mildenhall +6

We propose a learning-based approach for novel view synthesis for multi-camera 360 panorama capture rigs. Previous work constructs RGBD panoramas from such data, allowing…