activity
20232025
most citedDescribe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents

51 citations · 74 across the 20 of their papers we have counts for

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Showing 2023Show all

6 papers · 1 filter

cs.AI2023★ 6 cited

JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Models

Zihao Wang, Shaofei Cai, Anji Liu +9

Achieving human-like planning and control with multimodal observations in an open world is a key milestone for more functional generalist agents. Existing approaches can handle cer…

cs.AI2023★ 1 cited

GROOT: Learning to Follow Instructions by Watching Gameplay Videos

Shaofei Cai, Bowei Zhang, Zihao Wang +3

We study the problem of building a controller that can follow open-ended instructions in open-world environments. We propose to follow reference videos as instructions, which offer…

cs.AI2023★ 1 cited

MCU: An Evaluation Framework for Open-Ended Game Agents

Xinyue Zheng, Haowei Lin, Kaichen He +3

Developing AI agents capable of interacting with open-world environments to solve diverse tasks is a compelling challenge. However, evaluating such open-ended agents remains diffic…

cs.AI2023★ 3 cited

ProAgent: Building Proactive Cooperative Agents with Large Language Models

Ceyao Zhang, Kaijie Yang, Siyi Hu +12

Building agents with adaptive behavior in cooperative tasks stands as a paramount goal in the realm of multi-agent systems. Current approaches to developing cooperative agents rely…

cs.AI2023★ 51 cited

Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents

Zihao Wang, Shaofei Cai, Guanzhou Chen +3

We investigate the challenge of task planning for multi-task embodied agents in open-world environments. Two main difficulties are identified: 1) executing plans in an open-world e…

cs.AI2023★ 1 cited

Open-World Multi-Task Control Through Goal-Aware Representation Learning and Adaptive Horizon Prediction

Shaofei Cai, Zihao Wang, Xiaojian Ma +2

We study the problem of learning goal-conditioned policies in Minecraft, a popular, widely accessible yet challenging open-ended environment for developing human-level multi-task a…