activity
20232026
most citedLearning rigid-body simulators over implicit shapes for large-scale scenes and vision

1 citations · 2 across the 7 of their papers we have counts for

collaborators

7 papers

cs.CV2026

3DSPA: A 3D Semantic Point Autoencoder for Evaluating Video Realism

Bhavik Chandna, Kelsey R. Allen

AI video generation is evolving rapidly. For video generators to be useful for applications ranging from robotics to film-making, they must consistently produce realistic videos. H…

cs.CV2025

Neural USD: An object-centric framework for iterative editing and control

Alejandro Escontrela, Shrinu Kushagra, Sjoerd van Steenkiste +5

Amazing progress has been made in controllable generative modeling, especially over the last few years. However, some challenges remain. One of them is precise and iterative object…

cs.CV2024

Neural Assets: 3D-Aware Multi-Object Scene Synthesis with Image Diffusion Models

Ziyi Wu, Yulia Rubanova, Rishabh Kabra +6

We address the problem of multi-object 3D pose control in image diffusion models. Instead of conditioning on a sequence of text tokens, we propose to use a set of per-object repres…

cs.LG2024★ 1 cited

Learning rigid-body simulators over implicit shapes for large-scale scenes and vision

Yulia Rubanova, Tatiana Lopez-Guevara, Kelsey R. Allen +3

Simulating large scenes with many rigid objects is crucial for a variety of applications, such as robotics, engineering, film and video games. Rigid interactions are notoriously ha…

cs.LG2024

Scaling Face Interaction Graph Networks to Real World Scenes

Tatiana Lopez-Guevara, Yulia Rubanova, William F. Whitney +3

Accurately simulating real world object dynamics is essential for various applications such as robotics, engineering, graphics, and design. To better capture complex real dynamics…

cs.LG2023★ 1 cited

Learning 3D Particle-based Simulators from RGB-D Videos

William F. Whitney, Tatiana Lopez-Guevara, Tobias Pfaff +4

Realistic simulation is critical for applications ranging from robotics to animation. Traditional analytic simulators sometimes struggle to capture sufficiently realistic simulatio…

cs.LG2023

Diffusion Generative Inverse Design

Marin Vlastelica, Tatiana López-Guevara, Kelsey Allen +3

Inverse design refers to the problem of optimizing the input of an objective function in order to enact a target outcome. For many real-world engineering problems, the objective fu…