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20242026
most citedAugmented Object Intelligence with XR-Objects

63 citations · 107 across the 20 of their papers we have counts for

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5 papers · 1 filter

cs.CV2026

FlowAvatar: Real-Time Full-Body Avatars from Sparse Egocentric Inputs on Consumer XR Devices

Chenfeng Gao, Taeyoung Yeon, Sungheon Park +4

Prior avatar embodiment research has studied tracking completeness (how faithfully the body, hands, and face are sensed and reproduced) and personalized appearance in isolation, ea…

cs.CV2026

SurfaceXR: Fusing Smartwatch IMUs and Egocentric Hand Pose for Seamless Surface Interactions

Vasco Xu, Brian Chen, Eric J. Gonzalez +4

Mid-air gestures in Extended Reality (XR) often cause fatigue and imprecision. Surface-based interactions offer improved accuracy and comfort, but current egocentric vision methods…

cs.CV2026

VGGRPO: Towards World-Consistent Video Generation with 4D Latent Reward

Zhaochong An, Orest Kupyn, Théo Uscidda +5

Large-scale video diffusion models achieve impressive visual quality, yet often fail to preserve geometric consistency. Prior approaches improve consistency either by augmenting th…

cs.CV2024

Geometry Fidelity for Spherical Images

Anders Christensen, Nooshin Mojab, Khushman Patel +5

Spherical or omni-directional images offer an immersive visual format appealing to a wide range of computer vision applications. However, geometric properties of spherical images p…

cs.CV2024★ 1 cited

PARSE-Ego4D: Personal Action Recommendation Suggestions for Egocentric Videos

Steven Abreu, Tiffany D. Do, Karan Ahuja +4

Intelligent assistance involves not only understanding but also action. Existing ego-centric video datasets contain rich annotations of the videos, but not of actions that an intel…