63 citations · 107 across the 20 of their papers we have counts for
5 papers · 1 filter
FlowAvatar: Real-Time Full-Body Avatars from Sparse Egocentric Inputs on Consumer XR Devices
Chenfeng Gao, Taeyoung Yeon, Sungheon Park +4
Prior avatar embodiment research has studied tracking completeness (how faithfully the body, hands, and face are sensed and reproduced) and personalized appearance in isolation, ea…
SurfaceXR: Fusing Smartwatch IMUs and Egocentric Hand Pose for Seamless Surface Interactions
Vasco Xu, Brian Chen, Eric J. Gonzalez +4
Mid-air gestures in Extended Reality (XR) often cause fatigue and imprecision. Surface-based interactions offer improved accuracy and comfort, but current egocentric vision methods…
VGGRPO: Towards World-Consistent Video Generation with 4D Latent Reward
Zhaochong An, Orest Kupyn, Théo Uscidda +5
Large-scale video diffusion models achieve impressive visual quality, yet often fail to preserve geometric consistency. Prior approaches improve consistency either by augmenting th…
Geometry Fidelity for Spherical Images
Anders Christensen, Nooshin Mojab, Khushman Patel +5
Spherical or omni-directional images offer an immersive visual format appealing to a wide range of computer vision applications. However, geometric properties of spherical images p…
PARSE-Ego4D: Personal Action Recommendation Suggestions for Egocentric Videos
Steven Abreu, Tiffany D. Do, Karan Ahuja +4
Intelligent assistance involves not only understanding but also action. Existing ego-centric video datasets contain rich annotations of the videos, but not of actions that an intel…