activity
20232025
most citedGGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time

3 citations · 4 across the 9 of their papers we have counts for

collaborators

11 papers

cs.CV2025

VDNeRF: Vision-only Dynamic Neural Radiance Field for Urban Scenes

Zhengyu Zou, Jingfeng Li, Hao Li +5

Neural Radiance Fields (NeRFs) implicitly model continuous three-dimensional scenes using a set of images with known camera poses, enabling the rendering of photorealistic novel vi…

cs.RO2025

STRIDER: Navigation via Instruction-Aligned Structural Decision Space Optimization

Diqi He, Xuehao Gao, Hao Li +2

The Zero-shot Vision-and-Language Navigation in Continuous Environments (VLN-CE) task requires agents to navigate previously unseen 3D environments using natural language instructi…

cs.CV2025

CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction

Yuanyuan Gao, Hao Li, Jiaqi Chen +5

Despite its significant achievements in large-scale scene reconstruction, 3D Gaussian Splatting still faces substantial challenges, including slow processing, high computational co…

cs.CV2024★ 1 cited

CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction

Yuanyuan Gao, Yalun Dai, Hao Li +7

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in scene reconstruction. However, most existing GS-based surface reconstruction methods focus on 3D objects or…

cs.CV2024

LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding

Hao Li, Minghan Qin, Zhengyu Zou +6

Applying Gaussian Splatting to perception tasks for 3D scene understanding is becoming increasingly popular. Most existing works primarily focus on rendering 2D feature maps from n…

cs.CV2024

VDG: Vision-Only Dynamic Gaussian for Driving Simulation

Hao Li, Jingfeng Li, Dingwen Zhang +7

Dynamic Gaussian splatting has led to impressive scene reconstruction and image synthesis advances in novel views. Existing methods, however, heavily rely on pre-computed poses and…

cs.CV2024

XLD: A Cross-Lane Dataset for Benchmarking Novel Driving View Synthesis

Hao Li, Chenming Wu, Ming Yuan +7

Comprehensive testing of autonomous systems through simulation is essential to ensure the safety of autonomous driving vehicles. This requires the generation of safety-critical sce…

cs.CV2024

Unsupervised Pre-training with Language-Vision Prompts for Low-Data Instance Segmentation

Dingwen Zhang, Hao Li, Diqi He +4

In recent times, following the paradigm of DETR (DEtection TRansformer), query-based end-to-end instance segmentation (QEIS) methods have exhibited superior performance compared to…

cs.CV2024★ 3 cited

GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time

Hao Li, Yuanyuan Gao, Chenming Wu +7

This paper presents GGRt, a novel approach to generalizable novel view synthesis that alleviates the need for real camera poses, complexity in processing high-resolution images, an…

cs.CV2024

LTGC: Long-tail Recognition via Leveraging LLMs-driven Generated Content

Qihao Zhao, Yalun Dai, Hao Li +3

Long-tail recognition is challenging because it requires the model to learn good representations from tail categories and address imbalances across all categories. In this paper, w…

cs.CV2023

GP-NeRF: Generalized Perception NeRF for Context-Aware 3D Scene Understanding

Hao Li, Dingwen Zhang, Yalun Dai +5

Applying NeRF to downstream perception tasks for scene understanding and representation is becoming increasingly popular. Most existing methods treat semantic prediction as an addi…