activity
20242026
most citedInfiniteWorld: A Unified Scalable Simulation Framework for General Visual-Language Robot Interaction

1 citations · 3 across the 11 of their papers we have counts for

collaborators

12 papers

cs.CV2026

DreamTraj: Generating 6-DoF Object Trajectories by Reading Unrendered Video Diffusion Latents

Tongsheng Ding, Zhen Luo, Yixuan Yang +4

Accurate prediction of object trajectories during manipulation is essential for closing the perception-action loop. Progress is limited on two fronts: available datasets lack fine-…

cs.RO2026

Trans2Occ: Voxel Occupancy Estimation and Grasp for Transparent Objects from Simulation to Reality

Yixuan Yang, Sha Zhang, Rui Li +12

Transparent objects remain challenging for robotic perception due to unreliable depth sensing caused by refraction and reflection. While prior approaches rely on multi-view reconst…

cs.LG2026

Convergence of Spectral Descent for Non-smooth Optimization

Yixuan Yang, Yuqing He, Song Li

The Muon optimizer has recently demonstrated remarkable empirical success in training large language models. However, the theoretical understanding of its mechanisms remains limite…

cs.CV2026

Toward Native Multimodal Modeling: A Roadmap

Siyu An, Junru Lu, Junnan Dong +18

Multimodal modeling represents a vital step from modality-agnostic reasoning toward world modeling. While early approaches predominantly rely on late-fusion that assembles encoders…

cs.CV2026

STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics-Physics Dual System

Zhen Luo, Yixuan Yang, Xudong Xu +5

Generating simulation-ready tabletop scenes from task instructions is an intriguing and promising research direction in the field of Embodied AI. However, existing task-to-scene ge…

cs.CV2026

Code-as-Room: Generating 3D Rooms from Top-Down View Images via Agentic Code Synthesis

Yixuan Yang, Zhen Luo, Wanshui Gan +5

Designing realistic and functional 3D indoor rooms is essential for a wide range of applications, including interior design, virtual reality, gaming, and embodied AI. While recent…

cs.CV2025

ArtiWorld: LLM-Driven Articulation of 3D Objects in Scenes

Yixuan Yang, Luyang Xie, Zhen Luo +4

Building interactive simulators and scalable robot-learning environments requires a large number of articulated assets. However, most existing 3D assets in simulation are rigid, an…

cs.CV2025

OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimization

Yixuan Yang, Zhen Luo, Tongsheng Ding +5

Automatic indoor layout generation has attracted increasing attention due to its potential in interior design, virtual environment construction, and embodied AI. Existing methods f…

cs.CV2025

RefComp: A Reference-guided Unified Framework for Unpaired Point Cloud Completion

Yixuan Yang, Jinyu Yang, Zixiang Zhao +2

The unpaired point cloud completion task aims to complete a partial point cloud by using models trained with no ground truth. Existing unpaired point cloud completion methods are c…

cs.RO2025★ 1 cited

RoboReflect: A Robotic Reflective Reasoning Framework for Grasping Ambiguous-Condition Objects

Zhen Luo, Yixuan Yang, Yanfu Zhang +1

As robotic technology rapidly develops, robots are being employed in an increasing number of fields. However, due to the complexity of deployment environments or the prevalence of…

cs.RO2024★ 1 cited

InfiniteWorld: A Unified Scalable Simulation Framework for General Visual-Language Robot Interaction

Pengzhen Ren, Min Li, Zhen Luo +15

Realizing scaling laws in embodied AI has become a focus. However, previous work has been scattered across diverse simulation platforms, with assets and models lacking unified inte…

cs.CV2024★ 1 cited

LLplace: The 3D Indoor Scene Layout Generation and Editing via Large Language Model

Yixuan Yang, Junru Lu, Zixiang Zhao +4

Designing 3D indoor layouts is a crucial task with significant applications in virtual reality, interior design, and automated space planning. Existing methods for 3D layout design…