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FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles
Lucas Yunkyu Lee, Soonho Kim, Youngwook Kim +2
Recent progress in 4D Gaussian Splatting (4DGS) has achieved impressive dynamic scene reconstruction results. While these methods demonstrate remarkable performance, the specific f…
SVRecon: Sparse Voxel Rasterization for Surface Reconstruction
Seunghun Oh, Jaesung Choe, Dongjae Lee +4
We extend the recently proposed sparse voxel rasterization paradigm to the task of high-fidelity surface reconstruction by integrating Signed Distance Function (SDF), named SVRecon…
ShowMak3r: Compositional TV Show Reconstruction
Sangmin Kim, Seunguk Do, Daeun Lee +1
Reconstructing dynamic radiance fields from video clips is challenging, especially when entertainment videos like TV shows are given. Many challenges make the reconstruction diffic…
360 in the Wild: Dataset for Depth Prediction and View Synthesis
Kibaek Park, Francois Rameau, Jaesik Park +1
The large abundance of perspective camera datasets facilitated the emergence of novel learning-based strategies for various tasks, such as camera localization, single image depth e…