collaborators

7 papers

cs.AI2026

Nonslop: A Gamified Experiment in Human-AI Collaborative Writing

Maria Edwards, Julian Togelius

The rapid proliferation of large language models (LLMs) raises critical questions about human creativity and individual expression in an era of AI-assisted creation. When do humans…

cs.AI2026

In Search of the Ingredients of Open-Endedness: Replicating Picbreeder with Large Vision-Language Models

Sam Earle, Kai Arulkumaran, Andrew Dai +3

We are in the midst of large-scale industrial and academic efforts to automate the processes of scientific, technological and creative production through AI-driven assistants. Hist…

cs.AI2026

Learning Local Constraints for Reinforcement-Learned Content Generators

Debosmita Bhaumik, Julian Togelius, Georgios N. Yannakakis +1

Constraint-based game content generators that learn local constraints from existing content, such as Wave Function Collapse (WFC), can generate visually satisfying game levels but…

cs.AI2026

Ludax: A GPU-Accelerated Domain Specific Language for Board Games

Graham Todd, Alexander G. Padula, Dennis J. N. J. Soemers +1

Games have long been used as benchmarks and testing environments for research in artificial intelligence. A key step in supporting this research was the development of game descrip…

cs.CL2025

Ethical Considerations of Large Language Models in Game Playing

Qingquan Zhang, Yuchen Li, Bo Yuan +3

Large language models (LLMs) have demonstrated tremendous potential in game playing, while little attention has been paid to their ethical implications in those contexts. This work…

cs.AI2025

Evolutionary Level Repair

Debosmita Bhaumik, Julian Togelius, Georgios N. Yannakakis +1

We address the problem of game level repair, which consists of taking a designed but non-functional game level and making it functional. This might consist of ensuring the complete…