activity
20242026
collaborators

5 papers

cs.CV2026

Mobile-4DGS: Unified Static-Dynamic Real-time Mobile Gaussian Splatting

Xiaobiao Du, Beixi Hao, Zhen Fang +3

Recent advances in 3D Gaussian Splatting (3DGS) have achieved remarkable performance in novel view synthesis, yet deploying both static and dynamic Gaussian representations on reso…

cs.CV2026

Topology-Unified 2D Pose Estimation across Intact, Residual and Prosthetic Limbs

Tianye Qi, Tengyue Zhang, Jiaying Ying +2

Driven by the availability of large-scale datasets, Human Pose Estimation (HPE) plays a critical role in numerous downstream tasks. However, mainstream benchmarks exhibit severe re…

cs.CV2025

FingerCap: Fine-grained Finger-level Hand Motion Captioning

Xin Shen, Rui Zhu, Lei Shen +10

Understanding fine-grained human hand motion is fundamental to visual perception, embodied intelligence, and multimodal communication. In this work, we propose Fine-grained Finger-…

cs.CV2024

DreamCar: Leveraging Car-specific Prior for in-the-wild 3D Car Reconstruction

Xiaobiao Du, Haiyang Sun, Ming Lu +2

Self-driving industries usually employ professional artists to build exquisite 3D cars. However, it is expensive to craft large-scale digital assets. Since there are already numero…

cs.CV2024

3DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views

Xiaobiao Du, Yida Wang, Haiyang Sun +8

3D cars are commonly used in self-driving systems, virtual/augmented reality, and games. However, existing 3D car datasets are either synthetic or low-quality, limiting their appli…