activity
20232026
most citedTEXGen: a Generative Diffusion Model for Mesh Textures

22 citations · 49 across the 14 of their papers we have counts for

collaborators

16 papers

cs.GR2026

Generative 3D Gaussians with Learned Density Control

Runjie Yan, Yan-Pei Cao, Peng Wang +2

We present Density-Sampled Gaussians (DeG), a novel 3D representation designed to bridge the gap between adaptive rendering primitives and scalable generative modeling. Unlike exis…

cs.GR2026

AniGen: Unified Fields for Animatable 3D Asset Generation

Yi-Hua Huang, Zi-Xin Zou, Yuting He +6

Animatable 3D assets, defined as geometry equipped with an articulated skeleton and skinning weights, are fundamental to interactive graphics, embodied agents, and animation produc…

cs.CV2026

FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generation

Hanxiao Wang, Yuan-Chen Guo, Ying-Tian Liu +6

Autoregressive models for 3D mesh generation suffer from a fundamental limitation: they flatten meshes into long vertex-coordinate sequences. This results in prohibitive computatio…

cs.CV2025

ShapeGen: Towards High-Quality 3D Shape Synthesis

Yangguang Li, Xianglong He, Zi-Xin Zou +4

Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. How…

cs.CV2025

SparseFlex: High-Resolution and Arbitrary-Topology 3D Shape Modeling

Xianglong He, Zi-Xin Zou, Chia-Hao Chen +6

Creating high-fidelity 3D meshes with arbitrary topology, including open surfaces and complex interiors, remains a significant challenge. Existing implicit field methods often requ…

cs.CV2025★ 3 cited

TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models

Yangguang Li, Zi-Xin Zou, Zexiang Liu +8

Recent advancements in diffusion techniques have propelled image and video generation to unprecedented levels of quality, significantly accelerating the deployment and application…

cs.CV2024★ 22 cited

TEXGen: a Generative Diffusion Model for Mesh Textures

Xin Yu, Ze Yuan, Yuan-Chen Guo +6

While high-quality texture maps are essential for realistic 3D asset rendering, few studies have explored learning directly in the texture space, especially on large-scale datasets…

cs.CV2024

DetailGen3D: Generative 3D Geometry Enhancement via Data-Dependent Flow

Ken Deng, Yuan-Chen Guo, Jingxiang Sun +6

Modern 3D generation methods can rapidly create shapes from sparse or single views, but their outputs often lack geometric detail due to computational constraints. We present Detai…

cs.CV2024

DreamCraft3D++: Efficient Hierarchical 3D Generation with Multi-Plane Reconstruction Model

Jingxiang Sun, Cheng Peng, Ruizhi Shao +6

We introduce DreamCraft3D++, an extension of DreamCraft3D that enables efficient high-quality generation of complex 3D assets. DreamCraft3D++ inherits the multi-stage generation pr…

cs.CV2024★ 2 cited

PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshing

Peng Li, Wangguandong Zheng, Yuan Liu +9

Detailed and photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, full-body reconstruction from a monocular RGB image r…

cs.CV2024★ 1 cited

OctFusion: Octree-based Diffusion Models for 3D Shape Generation

Bojun Xiong, Si-Tong Wei, Xin-Yang Zheng +3

Diffusion models have emerged as a popular method for 3D generation. However, it is still challenging for diffusion models to efficiently generate diverse and high-quality 3D shape…

cs.CV2024★ 16 cited

TripoSR: Fast 3D Object Reconstruction from a Single Image

Dmitry Tochilkin, David Pankratz, Zexiang Liu +7

This technical report introduces TripoSR, a 3D reconstruction model leveraging transformer architecture for fast feed-forward 3D generation, producing 3D mesh from a single image i…

cs.CV2023

ShowRoom3D: Text to High-Quality 3D Room Generation Using 3D Priors

Weijia Mao, Yan-Pei Cao, Jia-Wei Liu +2

We introduce ShowRoom3D, a three-stage approach for generating high-quality 3D room-scale scenes from texts. Previous methods using 2D diffusion priors to optimize neural radiance…

cs.CV2023★ 2 cited

Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers

Zi-Xin Zou, Zhipeng Yu, Yuan-Chen Guo +4

Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sa…

cs.CV2023★ 1 cited

UniDream: Unifying Diffusion Priors for Relightable Text-to-3D Generation

Zexiang Liu, Yangguang Li, Youtian Lin +7

Recent advancements in text-to-3D generation technology have significantly advanced the conversion of textual descriptions into imaginative well-geometrical and finely textured 3D…

cs.CV2023★ 2 cited

EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusion

Zehuan Huang, Hao Wen, Junting Dong +8

Generating multiview images from a single view facilitates the rapid generation of a 3D mesh conditioned on a single image. Recent methods that introduce 3D global representation i…