most citedTEXGen: a Generative Diffusion Model for Mesh Textures

22 citations · 25 across the 4 of their papers we have counts for

collaborators

7 papers

cs.CV2025

ShapeGen: Towards High-Quality 3D Shape Synthesis

Yangguang Li, Xianglong He, Zi-Xin Zou +4

Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. How…

cs.CV2025

HoloPart: Generative 3D Part Amodal Segmentation

Yunhan Yang, Yuan-Chen Guo, Yukun Huang +5

3D part amodal segmentation--decomposing a 3D shape into complete, semantically meaningful parts, even when occluded--is a challenging but crucial task for 3D content creation and…

cs.CV2025

SparseFlex: High-Resolution and Arbitrary-Topology 3D Shape Modeling

Xianglong He, Zi-Xin Zou, Chia-Hao Chen +6

Creating high-fidelity 3D meshes with arbitrary topology, including open surfaces and complex interiors, remains a significant challenge. Existing implicit field methods often requ…

cs.CV20253 cited

TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models

Yangguang Li, Zi-Xin Zou, Zexiang Liu +8

Recent advancements in diffusion techniques have propelled image and video generation to unprecedented levels of quality, significantly accelerating the deployment and application…

cs.CV2024

MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation

Zehuan Huang, Yuan-Chen Guo, Xingqiao An +7

This paper introduces MIDI, a novel paradigm for compositional 3D scene generation from a single image. Unlike existing methods that rely on reconstruction or retrieval techniques…

cs.CV202422 cited

TEXGen: a Generative Diffusion Model for Mesh Textures

Xin Yu, Ze Yuan, Yuan-Chen Guo +6

While high-quality texture maps are essential for realistic 3D asset rendering, few studies have explored learning directly in the texture space, especially on large-scale datasets…