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20232026
most citedLearning to Cooperate with Humans using Generative Agents

1 citations · 1 across the 18 of their papers we have counts for

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cs.LG2024

Hybrid Preference Optimization for Alignment: Provably Faster Convergence Rates by Combining Offline Preferences with Online Exploration

Avinandan Bose, Zhihan Xiong, Aadirupa Saha +2

Reinforcement Learning from Human Feedback (RLHF) is currently the leading approach for aligning large language models with human preferences. Typically, these models rely on exten…

cs.LG2024★ 1 cited

Learning to Cooperate with Humans using Generative Agents

Yancheng Liang, Daphne Chen, Abhishek Gupta +2

Training agents that can coordinate zero-shot with humans is a key mission in multi-agent reinforcement learning (MARL). Current algorithms focus on training simulated human partne…

cs.LG2024

Preference-Based Multi-Agent Reinforcement Learning: Data Coverage and Algorithmic Techniques

Natalia Zhang, Xinqi Wang, Qiwen Cui +3

We initiate the study of Preference-Based Multi-Agent Reinforcement Learning (PbMARL), exploring both theoretical foundations and empirical validations. We define the task as ident…

cs.LG2024

Toward Global Convergence of Gradient EM for Over-Parameterized Gaussian Mixture Models

Weihang Xu, Maryam Fazel, Simon S. Du

We study the gradient Expectation-Maximization (EM) algorithm for Gaussian Mixture Models (GMM) in the over-parameterized setting, where a general GMM with components learns…

cs.LG2024

Distributional Successor Features Enable Zero-Shot Policy Optimization

Chuning Zhu, Xinqi Wang, Tyler Han +2

Intelligent agents must be generalists, capable of quickly adapting to various tasks. In reinforcement learning (RL), model-based RL learns a dynamics model of the world, in princi…

cs.LG2024

Offline Multi-task Transfer RL with Representational Penalization

Avinandan Bose, Simon Shaolei Du, Maryam Fazel

We study the problem of representation transfer in offline Reinforcement Learning (RL), where a learner has access to episodic data from a number of source tasks collected a priori…

cs.GT2024

Learning Optimal Tax Design in Nonatomic Congestion Games

Qiwen Cui, Maryam Fazel, Simon S. Du

In multiplayer games, self-interested behavior among the players can harm the social welfare. Tax mechanisms are a common method to alleviate this issue and induce socially optimal…

cs.LG2024

Refined Sample Complexity for Markov Games with Independent Linear Function Approximation

Yan Dai, Qiwen Cui, Simon S. Du

Markov Games (MG) is an important model for Multi-Agent Reinforcement Learning (MARL). It was long believed that the "curse of multi-agents" (i.e., the algorithmic performance drop…