4 papers
Beyond Playtesting: A Generative Multi-Agent Simulation System for Massively Multiplayer Online Games
Ran Zhang, Kun Ouyang, Tiancheng Ma +2
Optimizing numerical systems and mechanism design is crucial for enhancing player experience in Massively Multiplayer Online (MMO) games. Traditional optimization approaches rely o…
FELA: A Multi-Agent Evolutionary System for Feature Engineering of Industrial Event Log Data
Kun Ouyang, Haoyu Wang, Dong Fang
Event log data, recording fine-grained user actions and system events, represent one of the most valuable assets for modern digital services. However, the complexity and heterogene…
LearnAlign: Data Selection for LLM Reinforcement Learning with Improved Gradient Alignment
Shipeng Li, Zhiqin Yang, Shikun Li +7
Reinforcement learning with verifiable rewards (RLVR) has become a key technique for enhancing LLMs' reasoning abilities, yet its data inefficiency remains a major bottleneck. To a…
RoboMatrix: A Skill-centric Hierarchical Framework for Scalable Robot Task Planning and Execution in Open-World
Weixin Mao, Weiheng Zhong, Zhou Jiang +8
Existing robot policies predominantly adopt the task-centric approach, requiring end-to-end task data collection. This results in limited generalization to new tasks and difficulti…