5 papers
ReRoom: Blending Virtual and Physical Contexts for In Situ Room Planning in Mixed Reality
Hongliang Yang, Yanjing Xu, Anhang Zhang +2
Planning a real domestic space is an in situ authoring process: users evaluate candidate layouts at true scale, refine their intent, and carry accepted decisions into later iterati…
Telligram: Text-Driven Calligram Generation via Diffusion-Guided Skeleton Optimization
Tianci Shi, Pengfei Xu
Compact calligram generation aims to form a semantic shape while keeping letters recognizable. Most existing methods are shape-conditioned and mainly solve downstream letter layout…
SketchFlow: Zero-Shot Vector Sketch Generation via GMM Prior Flow in CLIP Latent Space
Jin Zhou, Hongliang Yang, Pengfei Xu +1
Vector sketches remain one of the most concise and immediate mediums for abstract human expression. However, generating high-quality vector strokes that exhibit human-like drawing…
SPLICE: Part-Level 3D Shape Editing from Local Semantic Extraction to Global Neural Mixing
Jin Zhou, Hongliang Yang, Pengfei Xu +1
Neural implicit representations of 3D shapes have shown great potential in 3D shape editing due to their ability to model high-level semantics and continuous geometric representati…
FRI-Net: Floorplan Reconstruction via Room-wise Implicit Representation
Honghao Xu, Juzhan Xu, Zeyu Huang +3
In this paper, we introduce a novel method called FRI-Net for 2D floorplan reconstruction from 3D point cloud. Existing methods typically rely on corner regression or box regressio…