activity
20242026
collaborators

5 papers

cs.GR2026

ReRoom: Blending Virtual and Physical Contexts for In Situ Room Planning in Mixed Reality

Hongliang Yang, Yanjing Xu, Anhang Zhang +2

Planning a real domestic space is an in situ authoring process: users evaluate candidate layouts at true scale, refine their intent, and carry accepted decisions into later iterati…

cs.GR2026

Telligram: Text-Driven Calligram Generation via Diffusion-Guided Skeleton Optimization

Tianci Shi, Pengfei Xu

Compact calligram generation aims to form a semantic shape while keeping letters recognizable. Most existing methods are shape-conditioned and mainly solve downstream letter layout…

cs.CV2026

SketchFlow: Zero-Shot Vector Sketch Generation via GMM Prior Flow in CLIP Latent Space

Jin Zhou, Hongliang Yang, Pengfei Xu +1

Vector sketches remain one of the most concise and immediate mediums for abstract human expression. However, generating high-quality vector strokes that exhibit human-like drawing…

cs.GR2025

SPLICE: Part-Level 3D Shape Editing from Local Semantic Extraction to Global Neural Mixing

Jin Zhou, Hongliang Yang, Pengfei Xu +1

Neural implicit representations of 3D shapes have shown great potential in 3D shape editing due to their ability to model high-level semantics and continuous geometric representati…

cs.CV2024

FRI-Net: Floorplan Reconstruction via Room-wise Implicit Representation

Honghao Xu, Juzhan Xu, Zeyu Huang +3

In this paper, we introduce a novel method called FRI-Net for 2D floorplan reconstruction from 3D point cloud. Existing methods typically rely on corner regression or box regressio…