22 citations · 55 across the 15 of their papers we have counts for
3 papers · 1 filter
Nexus: Native Mesh Generation with Diffusion
Hanxiao Wang, Ying-Tian Liu, Yuan-Chen Guo +5
Generating high-quality triangle meshes is essential for film, gaming, and interactive 3D applications. Mainstream methods rely on mesh serialization and autoregressive processes,…
SeamGen: Artist-Aligned UV Seam Generation via Graph Flow Matching
Hao Xu, Yuqing Zhang, Yiqian Wu +5
UV seam placement is a critical yet labor-intensive step in 3D content creation, requiring artists to balance chart shape, seam concealment, and alignment with semantic and geometr…
FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generation
Hanxiao Wang, Yuan-Chen Guo, Ying-Tian Liu +6
Autoregressive models for 3D mesh generation suffer from a fundamental limitation: they flatten meshes into long vertex-coordinate sequences. This results in prohibitive computatio…