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20232026
most citedTEXGen: a Generative Diffusion Model for Mesh Textures

22 citations · 55 across the 15 of their papers we have counts for

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18 papers · 1 filter

cs.CV2026

Nexus: Native Mesh Generation with Diffusion

Hanxiao Wang, Ying-Tian Liu, Yuan-Chen Guo +5

Generating high-quality triangle meshes is essential for film, gaming, and interactive 3D applications. Mainstream methods rely on mesh serialization and autoregressive processes,…

cs.CV2026

SeamGen: Artist-Aligned UV Seam Generation via Graph Flow Matching

Hao Xu, Yuqing Zhang, Yiqian Wu +5

UV seam placement is a critical yet labor-intensive step in 3D content creation, requiring artists to balance chart shape, seam concealment, and alignment with semantic and geometr…

cs.CV2026

FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generation

Hanxiao Wang, Yuan-Chen Guo, Ying-Tian Liu +6

Autoregressive models for 3D mesh generation suffer from a fundamental limitation: they flatten meshes into long vertex-coordinate sequences. This results in prohibitive computatio…

cs.CV2025

LaFiTe: A Generative Latent Field for 3D Native Texturing

Chia-Hao Chen, Zi-Xin Zou, Yan-Pei Cao +6

Generating high-fidelity, seamless textures directly on 3D surfaces, what we term 3D-native texturing, remains a fundamental open challenge, with the potential to overcome long-sta…

cs.CV2025

ShapeGen: Towards High-Quality 3D Shape Synthesis

Yangguang Li, Xianglong He, Zi-Xin Zou +4

Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. How…

cs.CV2025

GeoSAM2: Unleashing the Power of SAM2 for 3D Part Segmentation

Ken Deng, Yunhan Yang, Jingxiang Sun +4

We introduce GeoSAM2, a prompt-controllable framework for 3D part segmentation that casts the task as multi-view 2D mask prediction. Given a textureless object, we render normal an…

cs.CV2025★ 1 cited

OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesion

Yunhan Yang, Yufan Zhou, Yuan-Chen Guo +7

The creation of 3D assets with explicit, editable part structures is crucial for advancing interactive applications, yet most generative methods produce only monolithic shapes, lim…

cs.CV2025

SeqTex: Generate Mesh Textures in Video Sequence

Ze Yuan, Xin Yu, Yangtian Sun +4

Training native 3D texture generative models remains a fundamental yet challenging problem, largely due to the limited availability of large-scale, high-quality 3D texture datasets…

cs.CV2025

SparseFlex: High-Resolution and Arbitrary-Topology 3D Shape Modeling

Xianglong He, Zi-Xin Zou, Chia-Hao Chen +6

Creating high-fidelity 3D meshes with arbitrary topology, including open surfaces and complex interiors, remains a significant challenge. Existing implicit field methods often requ…

cs.CV2025★ 3 cited

TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models

Yangguang Li, Zi-Xin Zou, Zexiang Liu +8

Recent advancements in diffusion techniques have propelled image and video generation to unprecedented levels of quality, significantly accelerating the deployment and application…

cs.CV2024

MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation

Zehuan Huang, Yuan-Chen Guo, Xingqiao An +7

This paper introduces MIDI, a novel paradigm for compositional 3D scene generation from a single image. Unlike existing methods that rely on reconstruction or retrieval techniques…

cs.CV2024★ 22 cited

TEXGen: a Generative Diffusion Model for Mesh Textures

Xin Yu, Ze Yuan, Yuan-Chen Guo +6

While high-quality texture maps are essential for realistic 3D asset rendering, few studies have explored learning directly in the texture space, especially on large-scale datasets…

cs.CV2024

DetailGen3D: Generative 3D Geometry Enhancement via Data-Dependent Flow

Ken Deng, Yuan-Chen Guo, Jingxiang Sun +6

Modern 3D generation methods can rapidly create shapes from sparse or single views, but their outputs often lack geometric detail due to computational constraints. We present Detai…

cs.CV2024★ 16 cited

TripoSR: Fast 3D Object Reconstruction from a Single Image

Dmitry Tochilkin, David Pankratz, Zexiang Liu +7

This technical report introduces TripoSR, a 3D reconstruction model leveraging transformer architecture for fast feed-forward 3D generation, producing 3D mesh from a single image i…

cs.CV2023★ 2 cited

Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers

Zi-Xin Zou, Zhipeng Yu, Yuan-Chen Guo +4

Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sa…

cs.CV2023★ 1 cited

UniDream: Unifying Diffusion Priors for Relightable Text-to-3D Generation

Zexiang Liu, Yangguang Li, Youtian Lin +7

Recent advancements in text-to-3D generation technology have significantly advanced the conversion of textual descriptions into imaginative well-geometrical and finely textured 3D…

cs.CV2023★ 2 cited

EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusion

Zehuan Huang, Hao Wen, Junting Dong +8

Generating multiview images from a single view facilitates the rapid generation of a 3D mesh conditioned on a single image. Recent methods that introduce 3D global representation i…

cs.CV2023★ 8 cited

Text-to-3D with Classifier Score Distillation

Xin Yu, Yuan-Chen Guo, Yangguang Li +3

Text-to-3D generation has made remarkable progress recently, particularly with methods based on Score Distillation Sampling (SDS) that leverages pre-trained 2D diffusion models. Wh…